⌂Starsiege: Tribes Community Archive

TurretData ArbitorBox community-made

Not part of the retail game. No Dynamix version of this name exists.

26mods
3variants
81%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABC

3 variants across 26 mods; the most-shipped one is in 81% of them — almost everyone ships the same version.

What the variants disagree about

propertyA21 modsB3 modsC2 modsspread
maxDamage222 * $Nappy::TurretStrength2 vals
shapeFile"magcargo""plasammo""magcargo"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (19)

className "Turret", maxEnergy 0, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, supressable true, pinger false, dopplerVelocity 0, castLOS true, supression true, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Arbitor Box", damageSkinData "objectDamageSkins"

All 3 variants

A 21 mods the most-shipped version
className"Turret"
shapeFile"magcargo"
maxDamage2
maxEnergy0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
visibleToSensortrue
shadowDetailMask4
supressabletrue
pingerfalse
dopplerVelocity0
castLOStrue
supressiontrue
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Arbitor Box"
damageSkinData"objectDamageSkins"
B 3 mods shapeFile "plasammo"
className"Turret"
shapeFile"plasammo"
maxDamage2
maxEnergy0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
visibleToSensortrue
shadowDetailMask4
supressabletrue
pingerfalse
dopplerVelocity0
castLOStrue
supressiontrue
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Arbitor Box"
damageSkinData"objectDamageSkins"
C 2 mods maxDamage 2 * $Nappy::TurretStrength
className"Turret"
shapeFile"magcargo"
maxDamage2 * $Nappy::TurretStrength
maxEnergy0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
visibleToSensortrue
shadowDetailMask4
supressabletrue
pingerfalse
dopplerVelocity0
castLOStrue
supressiontrue
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Arbitor Box"
damageSkinData"objectDamageSkins"
Shipped by: Nappy6nappymod