TurretData BarrageTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 27 mods; the most-shipped one is in 52% of them — one version dominates.
What the variants disagree about
| property | A14 mods | B11 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| maxGunEnergy | 25 | 250 | 250 | 250 | 2 vals |
| minGunEnergy | 300 | 20 | 20 | 20 | 2 vals |
| speed | 5 | 5 | 2 | 5 | 2 vals |
| gunrange | — | — | — | 500 | 1 vals |
| maxDamage | 1.5 | 1.5 | 1.5 | 2.5 | 2 vals |
| range | 325 | 325 | 275 | 325 | 2 vals |
| reloadDelay | 0.2 | 0.2 | 0.3 | 0.2 | 2 vals |
| speedModifier | 4.1 | 4.1 | 2.0 | 4.1 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (20)
className "Turret", shapeFile "missileturret", projectileType BarrageBolt, maxEnergy 350, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 1.5, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield_medium", fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, whirSound SoundMissileTurretTurn, explosionId flashExpMedium, description "Anti-Aircraft Turret"
Neighbourhood
Points at
| projectileType | SeekingMissileData BarrageBolt | 27 mods |
All 4 variants
A 14 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "missileturret" |
| projectileType | BarrageBolt |
| maxDamage | 1.5 |
| maxEnergy | 350 |
| minGunEnergy | 300 |
| maxGunEnergy | 25 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.2 |
| speed | 5 |
| speedModifier | 4.1 |
| range | 325 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |
B 11 mods maxGunEnergy 250 · minGunEnergy 20
| className | "Turret" |
|---|---|
| shapeFile | "missileturret" |
| projectileType | BarrageBolt |
| maxDamage | 1.5 |
| maxEnergy | 350 |
| minGunEnergy | 20 |
| maxGunEnergy | 250 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.2 |
| speed | 5 |
| speedModifier | 4.1 |
| range | 325 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |
C 1 mods maxGunEnergy 250 · minGunEnergy 20 · speed 2 · range 275
| className | "Turret" |
|---|---|
| shapeFile | "missileturret" |
| projectileType | BarrageBolt |
| maxDamage | 1.5 |
| maxEnergy | 350 |
| minGunEnergy | 20 |
| maxGunEnergy | 250 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.3 |
| speed | 2 |
| speedModifier | 2.0 |
| range | 275 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |
D 1 mods maxGunEnergy 250 · minGunEnergy 20 · gunrange 500 · maxDamage 2.5
| className | "Turret" |
|---|---|
| shapeFile | "missileturret" |
| projectileType | BarrageBolt |
| maxDamage | 2.5 |
| maxEnergy | 350 |
| minGunEnergy | 20 |
| maxGunEnergy | 250 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.2 |
| speed | 5 |
| speedModifier | 4.1 |
| range | 325 |
| gunrange | 500 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |