⌂Starsiege: Tribes Community Archive

TurretData DeployableAA community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
6variants
25%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEF

6 variants across 8 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA2 modsB2 modsC1 modsD1 modsE1 modsspread
projectileTypeTurretDiscShellLilTurretMissi1eLilTurretMissi1eLilTurretMissi1eAntiAirShell4 vals
maxGunEnergy2525242534 vals
minGunEnergy2525242514 vals
maxEnergy909090901503 vals
speed5.05.05.05.02.03 vals
maxDamage1.251.651.670.657.05 vals
description"Disk Turret""AA Turret""AA Turret""AA Turret""AA Flak Gun"3 vals
gunRange1201201701203003 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

8 more properties that differ

range, reloadDelay, activationSound, deactivateSound, fireSound, shapeFile, speedModifier, whirSound

Same in all 6 variants (13)

className "Turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeSeekingMissileData LilTurretMissi1e4 mods
projectileTypeRocketData TurretDiscShell2 mods
projectileTypeGrenadeData AntiAirShell1 mods
projectileTypeBulletData ShotgunBullet1 mods

All 6 variants

A 2 mods the most-shipped version
className"Turret"
shapeFile"indoorgun"
projectileTypeTurretDiscShell
maxDamage1.25
maxEnergy90
minGunEnergy25
maxGunEnergy25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.6
speed5.0
speedModifier5.0
range100
gunRange120
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Disk Turret"
damageSkinData"objectDamageSkins"
B 2 mods projectileType LilTurretMissi1e · description "AA Turret" · maxDamage 1.65 · range 90
className"Turret"
shapeFile"indoorgun"
projectileTypeLilTurretMissi1e
maxDamage1.65
maxEnergy90
minGunEnergy25
maxGunEnergy25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.3
speed5.0
speedModifier5.0
range90
gunRange120
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"AA Turret"
damageSkinData"objectDamageSkins"
C 1 mods projectileType LilTurretMissi1e · maxGunEnergy 24 · minGunEnergy 24 · description "AA Turret"
className"Turret"
shapeFile"indoorgun"
projectileTypeLilTurretMissi1e
maxDamage1.67
maxEnergy90
minGunEnergy24
maxGunEnergy24
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.3
speed5.0
speedModifier5.0
range120
gunRange170
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"AA Turret"
damageSkinData"objectDamageSkins"
Shipped by: HaVoC_1.6
D 1 mods projectileType LilTurretMissi1e · description "AA Turret" · maxDamage 0.65 · range 90
className"Turret"
shapeFile"indoorgun"
projectileTypeLilTurretMissi1e
maxDamage0.65
maxEnergy90
minGunEnergy25
maxGunEnergy25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.3
speed5.0
speedModifier5.0
range90
gunRange120
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"AA Turret"
damageSkinData"objectDamageSkins"
Shipped by: HaVoC155
E 1 mods projectileType AntiAirShell · maxEnergy 150 · maxGunEnergy 3 · minGunEnergy 1
className"Turret"
shapeFile"hellfiregun"
projectileTypeAntiAirShell
maxDamage7.0
maxEnergy150
minGunEnergy1
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.4
speed2.0
speedModifier1.5
range100
gunRange300
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"AA Flak Gun"
damageSkinData"objectDamageSkins"
Shipped by: dafserver
F 1 mods projectileType ShotgunBullet · maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 200
className"Turret"
shapeFile"missileturret"
projectileTypeShotgunBullet
maxDamage0.65
maxEnergy500
minGunEnergy200
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.0000001
speed10.0
speedModifier1.5
range150
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireShotgun
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"AA Turret"
damageSkinData"objectDamageSkins"