⌂Starsiege: Tribes Community Archive

TurretData DeployableCat community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
5variants
33%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDE

5 variants across 15 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA5 modsB5 modsC3 modsD2 modsE1 modsspread
className"Turret""Turret""Turret""SelfPoweredSensor""CatTurret"3 vals
projectileTypeSeekerLaserSeekerLaserSeekerLaserSeekerLaserlightningCharge2 vals
maxGunEnergy0.10.10.10.11002 vals
minGunEnergy90909090202 vals
description"""Cat""Cat sensor""Cat sensor""Cat"3 vals
fireSound————SoundGeneratorPower1 vals
maxDamage2.502.502.502.503.02 vals
range15151515502 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

2 more properties that differ

sequenceSound[1], shapeFile

Same in all 5 variants (17)

maxEnergy 300, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 2.5, speed 0.5, speedModifier 1.0, visibleToSensor false, dopplerVelocity 1, castLOS false, supression false, supressable false, pinger false, debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData SeekerLaser15 mods
projectileTypeLightningData lightningCharge1 mods

All 5 variants

A 5 mods the most-shipped version
className"Turret"
shapeFile"shieldPack"
projectileTypeSeekerLaser
maxDamage2.50
maxEnergy300
minGunEnergy90
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.5
speed0.5
speedModifier1.0
range15
visibleToSensorfalse
dopplerVelocity1
castLOSfalse
supressionfalse
supressablefalse
pingerfalse
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description""
damageSkinData"objectDamageSkins"
B 5 mods description "Cat"
className"Turret"
shapeFile"shieldPack"
projectileTypeSeekerLaser
maxDamage2.50
maxEnergy300
minGunEnergy90
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.5
speed0.5
speedModifier1.0
range15
visibleToSensorfalse
dopplerVelocity1
castLOSfalse
supressionfalse
supressablefalse
pingerfalse
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Cat"
damageSkinData"objectDamageSkins"
C 3 mods description "Cat sensor"
className"Turret"
shapeFile"shieldPack"
projectileTypeSeekerLaser
maxDamage2.50
maxEnergy300
minGunEnergy90
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.5
speed0.5
speedModifier1.0
range15
visibleToSensorfalse
dopplerVelocity1
castLOSfalse
supressionfalse
supressablefalse
pingerfalse
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Cat sensor"
damageSkinData"objectDamageSkins"
D 2 mods className "SelfPoweredSensor" · description "Cat sensor"
className"SelfPoweredSensor"
shapeFile"shieldPack"
projectileTypeSeekerLaser
maxDamage2.50
maxEnergy300
minGunEnergy90
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.5
speed0.5
speedModifier1.0
range15
visibleToSensorfalse
dopplerVelocity1
castLOSfalse
supressionfalse
supressablefalse
pingerfalse
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Cat sensor"
damageSkinData"objectDamageSkins"
E 1 mods className "CatTurret" · projectileType lightningCharge · maxGunEnergy 100 · minGunEnergy 20
className"CatTurret"
shapeFile"mineammo"
projectileTypelightningCharge
maxDamage3.0
maxEnergy300
minGunEnergy20
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "power", SoundUseCommandStation }
reloadDelay2.5
speed0.5
speedModifier1.0
range50
visibleToSensorfalse
dopplerVelocity1
castLOSfalse
supressionfalse
supressablefalse
pingerfalse
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundGeneratorPower
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Cat"
damageSkinData"objectDamageSkins"
Shipped by: TotalAnnihilation