TurretData DeployableCat community-made
Not part of the retail game. No Dynamix version of this name exists.
15mods
5variants
33%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 15 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
2 more properties that differ
sequenceSound[1], shapeFile
Same in all 5 variants (17)
maxEnergy 300, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 2.5, speed 0.5, speedModifier 1.0, visibleToSensor false, dopplerVelocity 1, castLOS false, supression false, supressable false, pinger false, debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 5 variants
A 5 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "shieldPack" |
|---|
| projectileType | SeekerLaser |
|---|
| maxDamage | 2.50 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 90 |
|---|
| maxGunEnergy | 0.1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 0.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 15 |
|---|
| visibleToSensor | false |
|---|
| dopplerVelocity | 1 |
|---|
| castLOS | false |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 5 mods description "Cat"
| className | "Turret" |
|---|
| shapeFile | "shieldPack" |
|---|
| projectileType | SeekerLaser |
|---|
| maxDamage | 2.50 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 90 |
|---|
| maxGunEnergy | 0.1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 0.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 15 |
|---|
| visibleToSensor | false |
|---|
| dopplerVelocity | 1 |
|---|
| castLOS | false |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Cat" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 3 mods description "Cat sensor"
| className | "Turret" |
|---|
| shapeFile | "shieldPack" |
|---|
| projectileType | SeekerLaser |
|---|
| maxDamage | 2.50 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 90 |
|---|
| maxGunEnergy | 0.1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 0.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 15 |
|---|
| visibleToSensor | false |
|---|
| dopplerVelocity | 1 |
|---|
| castLOS | false |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Cat sensor" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 2 mods className "SelfPoweredSensor" · description "Cat sensor"
| className | "SelfPoweredSensor" |
|---|
| shapeFile | "shieldPack" |
|---|
| projectileType | SeekerLaser |
|---|
| maxDamage | 2.50 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 90 |
|---|
| maxGunEnergy | 0.1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 0.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 15 |
|---|
| visibleToSensor | false |
|---|
| dopplerVelocity | 1 |
|---|
| castLOS | false |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Cat sensor" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 1 mods className "CatTurret" · projectileType lightningCharge · maxGunEnergy 100 · minGunEnergy 20
| className | "CatTurret" |
|---|
| shapeFile | "mineammo" |
|---|
| projectileType | lightningCharge |
|---|
| maxDamage | 3.0 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| sequenceSound[1] | { "power", SoundUseCommandStation } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 0.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 50 |
|---|
| visibleToSensor | false |
|---|
| dopplerVelocity | 1 |
|---|
| castLOS | false |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Cat" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|