LaserData SeekerLaser community-made
Not part of the retail game. No Dynamix version of this name exists.
26mods
3variants
54%agreement
3 variants across 26 mods; the most-shipped one is in 54% of them — one version dominates.
What the variants disagree about
| property | A14 mods | B11 mods | C1 mods | spread |
|---|---|---|---|---|
| baseDamageType | $LaserDamageType | 0 | 6 | 3 vals |
| beamTime | 0.6 | — | — | 1 vals |
| damageConversion | 0.22 | 0.0 | 0.0 | 2 vals |
| bulletShapeName | "mortar.dts" | — | — | 1 vals |
| hitName | "laserhit.dts" | — | — | 1 vals |
| hitSoundId | SoundLaserHit | — | — | 1 vals |
| laserBitmapName | — | "paintPulse.bmp" | "paintPulse.bmp" | 1 vals |
| lightColor | { 0.25, 0.25, 0.85 } | { 0.25, 1.0, 0.25 } | { 0.25, 1.0, 0.25 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
1 more properties that differ
lightRange
Same in all 3 variants (1)
detachFromShooter false
Neighbourhood
Used by
| TurretData DeployableCat | projectileType |
| TurretData DeployableSeeker | projectileType |
| TurretData DeployableAlarm | projectileType |
All 3 variants
A 14 mods the most-shipped version
| bulletShapeName | "mortar.dts" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.22 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.6 |
| lightRange | 5.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: Annihilation 2.0 BETA (May 16, 2002)Annihilation 2.0 BETA (May 20, 2002)Annihilation 2.0 BETA (May 13, 2002)Annihilation 2.0 BETA (May 14, 2002)Annihilation 2.0 BETAMiniMod-v1_fullMiniMod-v1_lightMiniMod-v1_standardMiniMod_v0.7ProfessionalShifter_(10-05-99)Shifter_01Shifter_v1_(10-09-99_with_Bots)renegadez
B 11 mods baseDamageType 0 · no beamTime · damageConversion 0.0 · no bulletShapeName
| laserBitmapName | "paintPulse.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 0 |
| lightRange | 20.0 |
| lightColor | { 0.25, 1.0, 0.25 } |
| detachFromShooter | false |
C 1 mods baseDamageType 6 · no beamTime · damageConversion 0.0 · no bulletShapeName
| laserBitmapName | "paintPulse.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 6 |
| lightRange | 20.0 |
| lightColor | { 0.25, 1.0, 0.25 } |
| detachFromShooter | false |
Shipped by: Ven11Dec04