TurretData DeployableChaingun community-made
Not part of the retail game. No Dynamix version of this name exists.
17mods
7variants
59%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
7 variants across 17 mods; the most-shipped one is in 59% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.
5 more properties that differ
description, reloadDelay, explosionId, shapeFile, speedModifier
Same in all 7 variants (14)
className "Turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 7 variants
A 10 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | ChaingunTurretBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 30 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 25 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPickupAmmo |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Chaingun" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 2 mods projectileType VRPBullet · maxEnergy 100 · maxGunEnergy 0 · minGunEnergy 0
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | VRPBullet |
|---|
| maxDamage | 0.85 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 0 |
|---|
| maxGunEnergy | 0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.15 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpSmall |
|---|
| description | "Chaingun Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 1 mods projectileType ChaingunBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | ChaingunBullet |
|---|
| maxDamage | 1.25 |
|---|
| maxEnergy | 220 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Chaingun Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 1 mods projectileType NastyBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | NastyBullet |
|---|
| maxDamage | 6.25 |
|---|
| maxEnergy | 220 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Chaingun Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 1 mods description "Defense Turret" · fireSound SoundDturretFire · range 60 · reloadDelay 0.325
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | ChaingunTurretBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 30 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.325 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundDturretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Defense Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 1 mods description "Defense Turret" · fireSound SoundDturretFire · range 60 · reloadDelay 1.3
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | ChaingunTurretBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 30 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundDturretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Defense Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 1 mods projectileType NastyBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | NastyBullet |
|---|
| maxDamage | 6.25 |
|---|
| maxEnergy | 220 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 7.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Chaingun Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|