⌂Starsiege: Tribes Community Archive

TurretData DeployableChaingun community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
7variants
59%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFG

7 variants across 17 mods; the most-shipped one is in 59% of them — one version dominates.

What the variants disagree about

propertyA10 modsB2 modsC1 modsD1 modsE1 modsspread
projectileTypeChaingunTurretBulletVRPBulletChaingunBulletNastyBulletChaingunTurretBullet4 vals
maxEnergy30100220220303 vals
maxGunEnergy105513 vals
minGunEnergy506653 vals
speed4.04.04.03.04.03 vals
fireSoundSoundPickupAmmoSoundFireMortarSoundRemoteTurretFireSoundRemoteTurretFireSoundDturretFire4 vals
maxDamage0.650.851.256.250.654 vals
range25504050604 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

5 more properties that differ

description, reloadDelay, explosionId, shapeFile, speedModifier

Same in all 7 variants (14)

className "Turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData ChaingunTurretBullet12 mods
projectileTypeBulletData VRPBullet2 mods
projectileTypeRocketData NastyBullet / BulletData NastyBullet2 mods
projectileTypeBulletData ChaingunBullet / RocketData ChaingunBullet1 mods

All 7 variants

A 10 mods the most-shipped version
className"Turret"
shapeFile"remoteturret"
projectileTypeChaingunTurretBullet
maxDamage0.65
maxEnergy30
minGunEnergy5
maxGunEnergy1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed4.0
speedModifier1.5
range25
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPickupAmmo
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote Chaingun"
damageSkinData"objectDamageSkins"
B 2 mods projectileType VRPBullet · maxEnergy 100 · maxGunEnergy 0 · minGunEnergy 0
className"Turret"
shapeFile"remoteturret"
projectileTypeVRPBullet
maxDamage0.85
maxEnergy100
minGunEnergy0
maxGunEnergy0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.15
speed4.0
speedModifier1.5
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireMortar
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpSmall
description"Chaingun Turret"
damageSkinData"objectDamageSkins"
C 1 mods projectileType ChaingunBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
className"Turret"
shapeFile"indoorgun"
projectileTypeChaingunBullet
maxDamage1.25
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed4.0
speedModifier1.5
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Chaingun Turret"
damageSkinData"objectDamageSkins"
Shipped by: NFSv1
D 1 mods projectileType NastyBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
className"Turret"
shapeFile"indoorgun"
projectileTypeNastyBullet
maxDamage6.25
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed3.0
speedModifier1.0
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Chaingun Turret"
damageSkinData"objectDamageSkins"
Shipped by: nfs
E 1 mods description "Defense Turret" · fireSound SoundDturretFire · range 60 · reloadDelay 0.325
className"Turret"
shapeFile"remoteturret"
projectileTypeChaingunTurretBullet
maxDamage0.65
maxEnergy30
minGunEnergy5
maxGunEnergy1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.325
speed4.0
speedModifier1.5
range60
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundDturretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Defense Turret"
damageSkinData"objectDamageSkins"
Shipped by: Reality_Bites_1.42
F 1 mods description "Defense Turret" · fireSound SoundDturretFire · range 60 · reloadDelay 1.3
className"Turret"
shapeFile"remoteturret"
projectileTypeChaingunTurretBullet
maxDamage0.65
maxEnergy30
minGunEnergy5
maxGunEnergy1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay1.3
speed4.0
speedModifier1.5
range60
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundDturretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Defense Turret"
damageSkinData"objectDamageSkins"
Shipped by: Reality_Bites_1.01
G 1 mods projectileType NastyBullet · maxEnergy 220 · maxGunEnergy 5 · minGunEnergy 6
className"Turret"
shapeFile"indoorgun"
projectileTypeNastyBullet
maxDamage6.25
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed7.0
speedModifier1.0
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Chaingun Turret"
damageSkinData"objectDamageSkins"
Shipped by: NFSv36B