TurretData DeployableChainTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| projectileType | RmtChainBullet | ChainTurretBullet | ChainGunBullet | 3 vals |
| maxGunEnergy | 5 | 0 | 8 | 3 vals |
| maxEnergy | 500 | 60 | 60 | 2 vals |
| minGunEnergy | 6 | 1 | 6 | 2 vals |
| speed | 4.0 | 2.0 | 4.0 | 2 vals |
| fireSound | SoundFireFightergun | SoundChainTurretFire | SoundFireMortar | 3 vals |
| range | 45 | 70 | 55 | 3 vals |
| reloadDelay | 0.2 | 0.31 | 0.3 | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
4 more properties that differ
activationSound, deactivateSound, validateMaterials, validateShape
Same in all 3 variants (17)
className "Turret", shapeFile "remoteturret", maxDamage 0.65, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", explosionId flashExpMedium, description "Remote Chain Turret", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | BulletData RmtChainBullet | 2 mods |
| projectileType | BulletData ChainTurretBullet | 1 mods |
| projectileType | BulletData ChainGunBullet / RocketData ChainGunBullet | 1 mods |
All 3 variants
A 2 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | RmtChainBullet |
| maxDamage | 0.65 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.2 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 45 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFightergun |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Chain Turret" |
| damageSkinData | "objectDamageSkins" |
B 1 mods projectileType ChainTurretBullet · maxEnergy 60 · maxGunEnergy 0 · minGunEnergy 1
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | ChainTurretBullet |
| maxDamage | 0.65 |
| maxEnergy | 60 |
| minGunEnergy | 1 |
| maxGunEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.31 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 70 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundChainTurretFire |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Chain Turret" |
| damageSkinData | "objectDamageSkins" |
C 1 mods projectileType ChainGunBullet · maxEnergy 60 · maxGunEnergy 8 · fireSound SoundFireMortar
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | ChainGunBullet |
| maxDamage | 0.65 |
| maxEnergy | 60 |
| minGunEnergy | 6 |
| maxGunEnergy | 8 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.3 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 55 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireMortar |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Chain Turret" |
| damageSkinData | "objectDamageSkins" |