⌂Starsiege: Tribes Community Archive

TurretData DeployableDisc community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
projectileTypeDiscBoltFDiscShell2 vals
maxEnergy400702 vals
minGunEnergy3572 vals
speed2.04.02 vals
activationSoundSoundPlasmaTurretOnSoundEnergyTurretOn2 vals
deactivateSoundSoundPlasmaTurretOffSoundEnergyTurretOff2 vals
fireSoundSoundPlasmaTurretFireSoundFireDisc2 vals
maxDamage1.70.752 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

range, reloadDelay, shapeFile, whirSound

Same in all 2 variants (16)

className "Turret", maxGunEnergy 10, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", explosionId flashExpMedium, description "Disc Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData DiscBolt4 mods
projectileTypeRocketData FDiscShell1 mods

All 2 variants

A 4 mods the most-shipped version
className"Turret"
shapeFile"mortar_turret"
projectileTypeDiscBolt
maxDamage1.7
maxEnergy400
minGunEnergy35
maxGunEnergy10
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.4
speed2.0
speedModifier1.5
range200
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Disc Turret"
damageSkinData"objectDamageSkins"
B 1 mods projectileType FDiscShell · maxEnergy 70 · minGunEnergy 7 · speed 4.0
className"Turret"
shapeFile"indoorgun"
projectileTypeFDiscShell
maxDamage0.75
maxEnergy70
minGunEnergy7
maxGunEnergy10
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.75
speed4.0
speedModifier1.5
range75
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireDisc
activationSoundSoundEnergyTurretOn
deactivateSoundSoundEnergyTurretOff
explosionIdflashExpMedium
description"Disc Turret"
damageSkinData"objectDamageSkins"
Shipped by: Apocalypse