⌂Starsiege: Tribes Community Archive

TurretData DeployableDissection community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
88%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.

What the variants disagree about

propertyA7 modsB1 modsspread
maxEnergy3002002 vals
range150402 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (25)

className "Turret", shapeFile "camera", projectileType DissectionLaser, maxDamage 0.65, minGunEnergy 75, maxGunEnergy 0.1, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 0.1, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 1, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Dissection Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData DissectionLaser8 mods

All 2 variants

A 7 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeDissectionLaser
maxDamage0.65
maxEnergy300
minGunEnergy75
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.1
speed4.0
speedModifier1.5
range150
visibleToSensortrue
shadowDetailMask4
dopplerVelocity1
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Dissection Turret"
damageSkinData"objectDamageSkins"
B 1 mods maxEnergy 200 · range 40
className"Turret"
shapeFile"camera"
projectileTypeDissectionLaser
maxDamage0.65
maxEnergy200
minGunEnergy75
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.1
speed4.0
speedModifier1.5
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity1
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Dissection Turret"
damageSkinData"objectDamageSkins"
Shipped by: Pantheon