⌂Starsiege: Tribes Community Archive

TurretData DeployableFlame community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
maxEnergy800702 vals
maxGunEnergy2052 vals
minGunEnergy1562 vals
speed5.04.02 vals
activationSoundSoundMortarTurretOnSoundRemoteTurretOn2 vals
deactivateSoundSoundMortarTurretOffSoundRemoteTurretOff2 vals
debrisIddefaultDebrisMediumflashDebrisMedium2 vals
description"Flame Turret""Remote Flame Turret"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

11 more properties that differ

explosionId, fireSound, maxDamage, range, reloadDelay, sequenceSound[0], shadowDetailMask, shapeFile, shieldShapeName, speedModifier, whirSound

Same in all 2 variants (9)

dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", visibleToSensor true, className "Turret", projectileType FlamerBolt, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData FlamerBolt / RocketData FlamerBolt / GrenadeData FlamerBolt2 mods

All 2 variants

A 1 mods the most-shipped version
maxDamage1.0
maxEnergy800
minGunEnergy15
maxGunEnergy20
reloadDelay0.5
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
range35
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
visibleToSensortrue
debrisIddefaultDebrisMedium
className"Turret"
shapeFile"indoorgun"
shieldShapeName"shield_medium"
speed5.0
speedModifier1.50
projectileTypeFlamerBolt
damageSkinData"objectDamageSkins"
shadowDetailMask8
explosionIdLargeShockwave
description"Flame Turret"
Shipped by: anarchymod
B 1 mods maxEnergy 70 · maxGunEnergy 5 · minGunEnergy 6 · speed 4.0
className"Turret"
shapeFile"remoteturret"
projectileTypeFlamerBolt
maxDamage0.75
maxEnergy70
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.15
speed4.0
speedModifier1.5
range55
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote Flame Turret"
damageSkinData"objectDamageSkins"
Shipped by: 5th_Element