⌂Starsiege: Tribes Community Archive

TurretData DeployableFusion community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
projectileTypeFRifleBoltFusionBolt2 vals
maxEnergy802002 vals
maxGunEnergy1762 vals
minGunEnergy12452 vals
activationSoundSoundRemoteTurretOnSoundPlasmaTurretOn2 vals
deactivateSoundSoundRemoteTurretOffSoundPlasmaTurretOff2 vals
description"Fusion Turret""Remote Fusion Turret"2 vals
fireSoundSoundFireLaserSoundPlasmaTurretFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

maxDamage, range, reloadDelay, shapeFile, whirSound

Same in all 2 variants (15)

className "Turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData FRifleBolt1 mods
projectileTypeBulletData FusionBolt / RocketData FusionBolt1 mods

All 2 variants

A 1 mods the most-shipped version
className"Turret"
shapeFile"remoteturret"
projectileTypeFRifleBolt
maxDamage0.75
maxEnergy80
minGunEnergy12
maxGunEnergy17
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay1.0
speed4.0
speedModifier1.5
range65
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Fusion Turret"
damageSkinData"objectDamageSkins"
Shipped by: Apocalypse
B 1 mods projectileType FusionBolt · maxEnergy 200 · maxGunEnergy 6 · minGunEnergy 45
className"Turret"
shapeFile"hellfiregun"
projectileTypeFusionBolt
maxDamage1.0
maxEnergy200
minGunEnergy45
maxGunEnergy6
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.3
speed4.0
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Remote Fusion Turret"
damageSkinData"objectDamageSkins"
Shipped by: ShifterXtreme