TurretData DeployableMiniPlasma community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
6variants
56%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
5 more properties that differ
gunrange, maxDamage, range, shapeFile, speedModifier
Same in all 6 variants (15)
sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 4.0, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 6 variants
A 10 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | PlasmaBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Mini-Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 5 mods projectileType P1asmaBolt · minGunEnergy 20 · description "Flame Turret" · fireSound SoundEnergyTurretFire
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | P1asmaBolt |
|---|
| maxDamage | 0.45 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 10 |
|---|
| gunrange | 37 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundEnergyTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Flame Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 1 mods maxEnergy 100 · maxGunEnergy 6 · minGunEnergy 3 · reloadDelay 0.15
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | PlasmaBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 3 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.15 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Mini-Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 1 mods className "Backpack"
| className | "Backpack" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | PlasmaBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Mini-Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 1 mods projectileType SPlasmaBolt
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | SPlasmaBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Mini-Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 1 mods projectileType FlameTurretProj · minGunEnergy 20 · description "Flame Turret" · fireSound SoundFirePlasma
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | FlameTurretProj |
|---|
| maxDamage | 0.45 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 10 |
|---|
| gunrange | 37 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFirePlasma |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Flame Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|