TurretData DeployableSentry community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| projectileType | MiniFusionBolt | MiniFusionBolt | SentryBolt | 2 vals |
| minGunEnergy | 6 | 25 | 6 | 2 vals |
| pinger | — | — | false | 1 vals |
| range | 40 | 70 | 40 | 2 vals |
| reloadDelay | 0.4 | 0.25 | 0.4 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (23)
className "Turret", shapeFile "remoteturret", maxDamage 0.65, maxEnergy 60, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Remote Sentry", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | BulletData MiniFusionBolt / RocketData MiniFusionBolt | 2 mods |
| projectileType | BulletData SentryBolt | 1 mods |
All 3 variants
A 1 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | MiniFusionBolt |
| maxDamage | 0.65 |
| maxEnergy | 60 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.4 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Sentry" |
| damageSkinData | "objectDamageSkins" |
B 1 mods minGunEnergy 25 · range 70 · reloadDelay 0.25
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | MiniFusionBolt |
| maxDamage | 0.65 |
| maxEnergy | 60 |
| minGunEnergy | 25 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.25 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 70 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Sentry" |
| damageSkinData | "objectDamageSkins" |
C 1 mods projectileType SentryBolt · pinger false
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | SentryBolt |
| maxDamage | 0.65 |
| maxEnergy | 60 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.4 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Remote Sentry" |
| damageSkinData | "objectDamageSkins" |
| pinger | false |