⌂Starsiege: Tribes Community Archive

TurretData DeployableSentry community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
projectileTypeMiniFusionBoltMiniFusionBoltSentryBolt2 vals
minGunEnergy62562 vals
pinger——false1 vals
range4070402 vals
reloadDelay0.40.250.42 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (23)

className "Turret", shapeFile "remoteturret", maxDamage 0.65, maxEnergy 60, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Remote Sentry", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData MiniFusionBolt / RocketData MiniFusionBolt2 mods
projectileTypeBulletData SentryBolt1 mods

All 3 variants

A 1 mods the most-shipped version
className"Turret"
shapeFile"remoteturret"
projectileTypeMiniFusionBolt
maxDamage0.65
maxEnergy60
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.4
speed4.0
speedModifier1.5
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote Sentry"
damageSkinData"objectDamageSkins"
Shipped by: IXTribes06b
B 1 mods minGunEnergy 25 · range 70 · reloadDelay 0.25
className"Turret"
shapeFile"remoteturret"
projectileTypeMiniFusionBolt
maxDamage0.65
maxEnergy60
minGunEnergy25
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.25
speed4.0
speedModifier1.5
range70
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote Sentry"
damageSkinData"objectDamageSkins"
Shipped by: HvTactical
C 1 mods projectileType SentryBolt · pinger false
className"Turret"
shapeFile"remoteturret"
projectileTypeSentryBolt
maxDamage0.65
maxEnergy60
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.4
speed4.0
speedModifier1.5
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote Sentry"
damageSkinData"objectDamageSkins"
pingerfalse
Shipped by: Phobiax_1.09