⌂Starsiege: Tribes Community Archive

TurretData DeployableTTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

20mods
2variants
95%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 20 mods; the most-shipped one is in 95% of them — almost everyone ships the same version.

What the variants disagree about

propertyA19 modsB1 modsspread
maxDamage0.52.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (26)

className "Turret", shapeFile "remoteturret", projectileType IonEEBolt, maxEnergy 75, minGunEnergy 6, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 0.9, speed 2.5, speedModifier 1.5, range 45, gunrange 65, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Tractor Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeRocketData IonEEBolt20 mods

All 2 variants

A 19 mods the most-shipped version
className"Turret"
shapeFile"remoteturret"
projectileTypeIonEEBolt
maxDamage0.5
maxEnergy75
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.9
speed2.5
speedModifier1.5
range45
gunrange65
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Tractor Turret"
damageSkinData"objectDamageSkins"
B 1 mods maxDamage 2.5
className"Turret"
shapeFile"remoteturret"
projectileTypeIonEEBolt
maxDamage2.5
maxEnergy75
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.9
speed2.5
speedModifier1.5
range45
gunrange65
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Tractor Turret"
damageSkinData"objectDamageSkins"
Shipped by: Armageddon