TurretData DiscTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
19mods
7variants
42%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
7 variants across 19 mods; the most-shipped one is in 42% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.
8 more properties that differ
deactivateSound, description, explosionId, sequenceSound[0], shadowDetailMask, shapeFile, shieldShapeName, whirSound
Same in all 7 variants (9)
castLOS true, supression false, mapFilter 2, mapIcon "M_turret", visibleToSensor true, debrisId defaultDebrisMedium, className "Turret", speedModifier 2.0, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 7 variants
A 8 mods the most-shipped version
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 5 |
|---|
| reloadDelay | 1 |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
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| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 100 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
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| projectileType | TurretDiscShell |
|---|
| damageSkinData | "objectDamageSkins" |
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| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Disc Turret" |
|---|
B 4 mods range 200
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 5 |
|---|
| reloadDelay | 1 |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 200 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretDiscShell |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Disc Turret" |
|---|
C 3 mods reloadDelay 0.5
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 5 |
|---|
| reloadDelay | 0.5 |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 100 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretDiscShell |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Disc Turret" |
|---|
D 1 mods projectileType DiscTurretShell · maxEnergy 60 · maxGunEnergy 20 · minGunEnergy 20
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | DiscTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 20 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| range | 150 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 1 mods maxDamage 5.0
| maxDamage | 5.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 5 |
|---|
| reloadDelay | 1 |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 100 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretDiscShell |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Disc Turret" |
|---|
F 1 mods projectileType DiscShellTracker · dopplerVelocity 2 · maxEnergy 200 · maxGunEnergy 60
| maxDamage | 4.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 60 |
|---|
| reloadDelay | 1.0 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireFlamer |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 150 |
|---|
| dopplerVelocity | 2 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| pinger | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | DiscShellTracker |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Seeking-Disc Turret" |
|---|
G 1 mods projectileType DiscTurretShell · maxEnergy 40 · maxGunEnergy 20 · minGunEnergy 20
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | DiscTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 40 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 20 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireDisc |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|