⌂Starsiege: Tribes Community Archive

TurretData VulcanTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
projectileTypeTurretBulletVulcanBullet2 vals
maxGunEnergy522 vals
minGunEnergy412 vals
speed4.03.02 vals
accuFirefalse—1 vals
activationSoundSoundPlasmaTurretOnSoundChainTurretOn2 vals
deactivateSoundSoundPlasmaTurretOffSoundChainTurretOff2 vals
maxDamage1.00.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

range, reloadDelay, shapeFile, whirSound

Same in all 2 variants (17)

className "Turret", maxEnergy 200, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundFireMortar, explosionId flashExpMedium, description "Vulcan Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData TurretBullet2 mods
projectileTypeBulletData VulcanBullet1 mods

All 2 variants

A 2 mods the most-shipped version
className"Turret"
shapeFile"hellfiregun"
projectileTypeTurretBullet
accuFirefalse
maxDamage1.0
maxEnergy200
minGunEnergy4
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.001
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireMortar
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Vulcan Turret"
damageSkinData"objectDamageSkins"
Shipped by: AllianceXK_1.4.5
B 1 mods projectileType VulcanBullet · maxGunEnergy 2 · minGunEnergy 1 · speed 3.0
className"Turret"
shapeFile"chainturret"
projectileTypeVulcanBullet
maxDamage0.5
maxEnergy200
minGunEnergy1
maxGunEnergy2
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.015
speed3.0
speedModifier1.5
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireMortar
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
whirSoundSoundChainTurretTurn
explosionIdflashExpMedium
description"Vulcan Turret"
damageSkinData"objectDamageSkins"
Shipped by: Pantheon