ADP_Base
by admin
⤓ Download · 291.0 KBScreenshot Details Type: Capture the Flag Mission Type: Capture the Flag Planet: ADP Prime Weather: Clear Time of Day: Midday # of Teams: 2 Author: Ed T. Toton III, aka [ADP]Bones Homepage: http://www.necrobones.com/ Briefing: The ADP Base (<vServer->teamName0> team) is being attacked by the puny <vServer->teamName1> team who just landed in a mediocre dropship. Can they penetrate the base defenses and live to tell about it? It is sincerely doubtful!
- Filename
ADP_Base.zip- Size
- 291.0 KB (listed 291KB)
- Type
- ZIP
- Developer
- admin
- Last update
- May 22, 2009 - 22:51
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — ADP_Base.txt (from the archive itself)
ADP BASE map for Tribes - By Ed T. Toton III, aka [ADP]Bones
Enjoy, and distribute freely.
-Bones
http://www.necrobones.com/
Directions- Install the map files into your Tribes/base/missions
directory, and that's it!
Notes-
- This map is not meant to be a fair fight. One team has
a fortress, and the other a small dropship. It's more of
an experimentation and practice map for our tribe, as
well as an online meeting place.
- I hit several limits in its designed. Too many objects
and buildings, and suddenly you get nasty performance
problems, turrets that don't shoot vehicles or show up
on the map, and missing map markers, etc. What you see
here is about half of what I originally designed, because
of those problems.
- This map requires all the players to have a copy of at
least the .TED and .VOL files in order to play.
- I've found that by removing the dropship + landing pad
from the map, performance is much better. Therefore,
by default THE MAP DOES NOT USE THEM. If you want them
added back in (and it really adds to the map, I think),
just copy the DROPSHIP data from below, and paste it into
the ADP_BASE.MIS file where I marked it with a comment that
says "Insert DROPSHIP here".
// -- Begin DROPSHIP -- //
instant SimGroup "Dropship" {
instant InteriorShape "etower1" {
fileName = "etower.5.dis";
isContainer = "1";
position = "-135.5 -534.988 150";
rotation = "0 0 0";
lightParams = "0 ";
};
instant StaticShape "InventoryStation1" {
dataBlock = "InventoryStation";
name = "";
position = "-165.801 -502.75 189.737";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
};
instant StaticShape "InventoryStation1" {
dataBlock = "InventoryStation";
name = "";
position = "-152.693 -503.052 189.737";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Entrance Turret";
position = "-155.206 -522.208 189.736";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
shieldStrength = "0.0299999";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Entrance Turret";
position = "-163.248 -522.068 189.736";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
shieldStrength = "0.0299999";
};
instant StaticShape "Generator1" {
dataBlock = "Generator";
name = "";
position = "-149.902 -545.982 196.487";
rotation = "0 -0 -1.59985";
destroyable = "True";
deleteOnDestroy = "False";
};
instant StaticShape "Generator1" {
dataBlock = "Generator";
name = "";
position = "-169.105 -546.448 196.487";
rotation = "0 -0 -1.55985";
destroyable = "True";
deleteOnDestroy = "False";
};
instant InteriorShape "catwalkB1" {
fileName = "catwalkB.0.dis";
isContainer = "1";
position = "-251.585 -470.763 166.889";
rotation = "0 -0 -0.436317";
lightParams = "4 2.099999 1 2.099999 1 5.599998 1 5.599998 1 ";
};
instant InteriorShape "catwalkA1" {
fileName = "catwalkA.1.dis";
isContainer = "1";
position = "-217.3 -486.966 167.126";
rotation = "0 -0 1.13431";
lightParams = "4 1.400000 1 1.400000 1 8.399998 1 8.399998 1 ";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Gen Turret";
position = "-164.757 -531.67 196.486";
rotation = "0 -0 -1.53984";
destroyable = "True";
deleteOnDestroy = "False";
shieldStrength = "0.0299999";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Gen Turret";
position = "-153.887 -531.718 196.486";
rotation = "0 -0 1.49985";
destroyable = "True";
deleteOnDestroy = "False";
shieldStrength = "0.0299999";
};
instant StaticShape "InventoryStation1" {
dataBlock = "InventoryStation";
name = "";
position = "-159.391 -504.567 196.612";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
};
instant StaticShape "InventoryStation1" {
dataBlock = "InventoryStation";
name = "";
position = "-159.373 -504.924 200.612";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
};
instant StaticShape "CommandStation1" {
dataBlock = "CommandStation";
name = "";
position = "-159.33 -491.193 202.112";
rotation = "0 0 0";
destroyable = "True";
deleteOnDestroy = "False";
lastPlayer = "8578";
enterTime = "277.375";
};
instant InteriorShape "etower1" {
fileName = "etower.2.dis";
isContainer = "1";
position = "-159.998 -519.988 150";
rotation = "0 0 0";
lightParams = "0 ";
};
instant InteriorShape "etower1" {
fileName = "etower.3.dis";
isContainer = "1";
position = "-159.998 -490 150";
rotation = "0 0 0";
lightParams = "0 ";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Bridge Turret";
position = "-155.055 -489.011 203.737";
rotation = "0 -0 1.99983";
destroyable = "True";
deleteOnDestroy = "False";
lastDamageTeam = "1";
lastDamageObject = "2049";
shieldStrength = "0.0299999";
};
instant Turret "IndoorTurret1" {
dataBlock = "IndoorTurret";
name = "Dropship Bridge Turret";
position = "-163.381 -488.941 203.737";
rotation = "0 -0 -1.91984";
destroyable = "True";
Contents — 5 files (inside the archive)
- ADP_Base.dsc
- ADP_Base.txt
- ADP_Base.ted
- ADP_Base.MIS
- ADP_Base.vol
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=1630
Archived source HTML: _source/file/1630.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=1630
Archived source HTML: _source/file/1630.html