Sky_War
⤓ Download · 14.5 KBScreenshot Details Mission Type: Capture the Flag Planet: Deus Sanguinius Weather: Foggy Time of Day: Morning # of Teams: 2 Briefing: The Team 1 and Team 2 duke it out on a massive floating battlefield. Use the jump pads to launch yourself up to the middle platform to gain a huge strategic advantage for your team. By capturing the tower, your team will gain control of two plasma turrets, and three mortar turrets. Be sure to take command of the mortar turrets to rain down death from above! The first team with five caps of the other teams flag claims victory!
- Filename
Sky_War.zip- Size
- 14.5 KB (listed 14.5KB)
- Type
- ZIP
- Date
- 1999-07-30 (newest file inside)
- theexiled upload
- May 23, 2009 - 19:59
- Format
- Zip archive data, at least v1.0 to extract, compression method=store
Readme — tribes/base/missions/ReadMe.txt (from the archive itself)
This is my level, woohoo! It is called Sky War, and is server side so that players do not have to download it. There are 4 files included in this zip, plus this readme. Sky_War.MIS and Sky_War.dsc both go in your Tribes\Base\Missions folder. They are the level files. RegisterObject.cs and staticshape.cs are scripts that allow the jump pads in my level to work. They are the EXACT same scripts that come with the level JUMP_ZONE, so the author of that level certainly gets recognition. They have to be installed on the servers computer in the Tribes\Base folder, otherwise the level will not work properly. Thank you for playing my map! Phil Small ^*^SW Cheezeman [email redacted] ICQ# [redacted]
All game entities this mod declares (44) — lineage
Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 44 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.
StaticShapeData44ArrayAntenna303BluePanel303Cactus1309Cactus2304Cactus3304CargoBarrel303CargoCrate304DisplayPanelOne303DisplayPanelThree303DisplayPanelTwo303ElectricalBeam308ElectricalBeamBig308FlagStand305ForceBeacon298ForceField303Generator317HOnePanel303HTwoPanel303LargeAntenna303MediumAntenna303PlantOne304PlantTwo304PortGenerator313PoweredElectricalBeam307RodAntenna303SetPanel303SmallAntenna303SolarPanel313SOnePanel303SpringPad38SquarePanel303SteamOnGrass304SteamOnGrass2304SteamOnMud304SteamOnMud2304STwoPanel303TowerSwitch310TreeShape304TreeShapeTwo304VerticalPanel303VerticalPanelB303VOnePanel303VTwoPanel303YellowPanel303
Contents — 6 files (inside the archive)
- tribes/base/missions/
- tribes/base/missions/ReadMe.txt 722 B
- tribes/base/missions/Sky_War.dsc 769 B
- tribes/base/missions/Sky_War.MIS 72.6 KB
- tribes/base/staticshape.cs 18.0 KB
- tribes/base/RegisterObjects.cs 14.7 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=1866
Archived source HTML: theexiled/mirror-html/file/1866.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=1866
Archived source HTML: theexiled/mirror-html/file/1866.html