Starsiege: Tribes Community Archive

3_Tyrants

by admin
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Screenshot Details Type: Capture the Flag Mission Type: Capture the Flag Planet: Canada Weather: Sunny, Clear Time of Day: Midday # of Teams: 3 Briefing: The <vServer->teamName1>, <vServer->teamName0> and <vServer->teamName2> tribes are all duking it out in the frozen wilds of Canada. Now you have a choice of two flags to grab. The sensor station in the middle of the valley controls three sensors in the surrounding hills. Claim them to gain visibility and a point for your tribe. Work as a team. Guard base. Escort your flag carrier. Chase down their flag carrier. Or run around like a bunch of blind chipmunks, see if I care!
Filename
3_Tyrants.zip
Size
7.0 KB (listed 7KB)
Type
ZIP
Developer
admin
Last update
May 23, 2009 - 19:40
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — 3_Tyrants.txt (from the archive itself)
Title: 3_Tyrants

Based on: ADishBestServedCold, an original Dynamix defend and 
destroy 
map.

Author: shickaboom

Email: shickaboom@earthlink.net

Game Type: CTF


Description:

3 towers sit on mountain peaks surrounding a central valley. Each 
tower contains one of the 3 teams' flags. In addition each team has
a building behind the towers where the stations and gens are. 

A claimable tower sits in the middle of the valley. The team that claims
this tower gains the use of 3 sensors located around the perimeter of the 
valley. This is an advantage because none of the team sensors can 
see into the valley.  

Enjoy, and please give me feedback. Even if it's bad. It's hard 
to imagine how a multiplayer map is going to play out and I need 
to know what works and what flops.


shickaboom
Contents — 3 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=1876
Archived source HTML: _source/file/1876.html