⌂Starsiege: Tribes Community Archive

Timberline

⤓ Download · 37.9 KB
Screenshot Details Type: Team Rabbit Mission Type: Team Rabbit Planet: Lanz World III Weather: Sexy Time of Day: About 3pm PST # of Teams: 2 Description: Recent tectonic activity in the region has caused this once-lush area between the <vServer::teamName1> and <vServer::teamName0> tribes' outposts to become geothermally active. Hot sulfur and other noxious volcanic minerals are venting through the many geysers being formed. The lake between the two bases has completely evaporated, leaving a dry mud and ash riverbed, the thick ash atmosphere has limited visibility to only several hundred metres and has killed all the grass and carrot's that the rabbit's once loved, this is your chance to get rid of those pesky Rabbit's once and for all. Briefing: Hunters, grab that flag and collect as many points as you can. The Rabbit who can hold it the longest shall be the victor and claim this hazardous region for its own, and hopefully regrow all the carrots. Map Re-Worked By: [EL]Orange Map By: |MX3| DOX
Filename
Timberline.zip
Size
37.9 KB (listed 37.9KB)
Type
ZIP
Date
2001-11-02 (newest file inside)
theexiled upload
Jul 04, 2009 - 02:56
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — README.TXT (from the archive itself)
INSTALLATION INSTRUCTIONS
Unzip the trabbit.zip file.  It will create a "Team Rabbit" folder.  This folder is just temporary!  Copy all the .cs files from this folder directly into the \base subdirectory of your Tribes directory.  Copy all .mis and .dsc files from this folder directly to the \base\missions subdirectory.  If you leave the files in the "Team Rabbit" folder it won't work!  You need to copy them from that folder to the subdirectories mentioned.  That's it!  Start the server and switch to a Team Rabbit map.  Please try to limit the maximum number of players to 10-12.

Visit http://www.kineticpoet.com/trabbit/ for additional information.
Email [email redacted] with questions, concerns and feedback.

Have fun!
Michael Johnston, aka KineticPoet
Eric Chu, aka Special
Inventory-station loadout (1 item)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

Not in the buy menu1
FlagItemData Flag320
All game entities this mod declares (8) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 8 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

ItemData1Flag320
SoundData1SoundTest7
SoundProfileData1Profile3dNear317
Contents — 8 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2535
Archived source HTML: theexiled/mirror-html/file/2535.html