ZED
by Dynamix
⤓ Download · 1.6 MBZED is the 3-D art tool used to create mission objects for TRIBES. Objects created in ZED are static and cannot be animated, which is why this tool is primarily used for creating buildings and other "solid" objects.
- Filename
zedtools.zip- Size
- 1.6 MB (listed 1.56MB)
- Type
- ZIP
- Developer
- Dynamix
- Date
- 1999-04-08 (newest file inside)
- theexiled upload
- Aug 24, 2009 - 23:39
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — docs/ZED/ZEDmanual.htm (from the archive itself)
<HTML> <HEAD> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=windows-1252"> <META NAME="Generator" CONTENT="Microsoft Word 97"> <TITLE>ZED Manual</TITLE> <META NAME="Template" CONTENT="C:\Program Files\Microsoft Office\Office\html.dot"> </HEAD> <BODY LINK="#0000ff" VLINK="#800080"> <B><I><P ALIGN="CENTER">ZED Manual</P> <P ALIGN="CENTER">For use with Starsiege TRIBES</P> </B></I><P>I: What is ZED?</P> <P>ZED is the 3-D art tool used to create mission objects for TRIBES. Objects created in ZED are static and cannot be animated, which is why this tool is primarily used for creating buildings and other "solid" objects.</P> <P>II: Introduction to ZED</P> <P>To go into ZED, go to the new Tools directory that was created when you downloaded the tools file within your TRIBES directory. Double-click on the ZED icon to open the program.</P> <P>A: Button functions</P> <P>Along the top two toolbars are several buttons, each responsible for an individual function. The table below explains what function each button is responsible for. Each function is explained in further detail later in the manual as well.</P> <P ALIGN="RIGHT"><TABLE CELLSPACING=0 BORDER=0 CELLPADDING=7 WIDTH=685> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><U>Icon</U></TD> <TD WIDTH="18%" VALIGN="TOP"> <U><P>Name</U></TD> <TD WIDTH="73%" VALIGN="TOP"> <U><P>Function</U></TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image8.gif" WIDTH=25 HEIGHT=25></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>New</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Brings up Specify New ZED Parameters window; creates new ZED file. User can also press CTRL-N.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image11.gif" WIDTH=24 HEIGHT=23></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Open</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Opens an existing ZED file. User can also press CTRL-O.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image12.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Save</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Saves current ZED file. User can also press CTRL-S.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image13.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Cut</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Cuts selected brush from the ZED file. User can also press CTRL-X.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image14.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Copy</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Copies selected brush from the ZED file. User can also press CTRL-C.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image15.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Paste</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Pastes a copied or cut brush into the ZED file. User can also press CTRL-V.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image16.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Quick BSP</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Updates all visible textures applied to a shape and all newly added brushes (must be in Texture View to see).</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image17.gif" WIDTH=57 HEIGHT=18></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>X, Y, Z Lock</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Clamps an object down along these axes (defaulted to on).</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image18.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Center Crosshair</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Recenters the grids in the active 2-D window.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image19.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Snap to Grid</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Automatically snaps brushes to align with the grid in 2-D windows (defaulted to on).</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image20.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Grid Settings</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Brings up the Grid Settings Window. Grid size and rotational settings are set here.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image21.gif" WIDTH=24 HEIGHT=21></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Place Light</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Places a light in the 2-D window set.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image22.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Copy Light</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Copies a light.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image23.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Light Editor</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Brings up the Light Editor menu. Values for RGB color and animating lights is set here.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image25.gif" WIDTH=24 HEIGHT=21></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Show Lights</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Shows all lights that have been placed in and around an object.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image26.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Lock Lights</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Clamps lights in a level down so they cannot be moved (defaulted to on).</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image27.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Compute Lights</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Shows how the finished object will appear lit.</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image28.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Show All</TD> <TD WIDTH="73%" VALIGN="TOP"> <P>Shows all brushes (defaulted to on).</TD> </TR> <TR><TD WIDTH="10%" VALIGN="TOP"> <P><IMG SRC="Image29.gif" WIDTH=24 HEIGHT=22></TD> <TD WIDTH="18%" VALIGN="TOP"> <P>Show Vis</TD> <
Contents — 82 files (inside the archive)
- zedShape.exe 116.0 KB
- zedBuild.exe 158.0 KB
- zedlight.exe 176.0 KB
- samples/acommand.zed 1.4 MB
- samples/BELfloatingPad.zed 61.3 KB
- samples/bunker2.zed 257.3 KB
- samples/COPLfloatingPad.zed 59.2 KB
- samples/DSLfloatingPad.zed 59.2 KB
- samples/SWLfloatingPad1.zed 59.2 KB
- docs/ZED/ZEDmanual.htm 37.4 KB
- docs/ZED/Image10.gif 4.6 KB
- docs/ZED/Image11.gif 941 B
- docs/ZED/Image12.gif 952 B
- docs/ZED/Image13.gif 945 B
- docs/ZED/Image14.gif 952 B
- docs/ZED/Image15.gif 972 B
- docs/ZED/Image16.gif 947 B
- docs/ZED/Image17.gif 1.1 KB
- docs/ZED/Image18.gif 952 B
- docs/ZED/Image19.gif 965 B
- docs/ZED/Image2.gif 135.2 KB
- docs/ZED/Image20.gif 954 B
- docs/ZED/Image21.gif 958 B
- docs/ZED/Image22.gif 933 B
- docs/ZED/Image23.gif 968 B
- docs/ZED/Image24.gif 41.7 KB
- docs/ZED/Image25.gif 971 B
- docs/ZED/Image26.gif 949 B
- docs/ZED/Image27.gif 940 B
- docs/ZED/Image28.gif 995 B
- docs/ZED/Image29.gif 973 B
- docs/ZED/Image3.gif 76.0 KB
- docs/ZED/Image30.gif 976 B
- docs/ZED/Image31.gif 980 B
- docs/ZED/Image32.gif 978 B
- docs/ZED/Image33.gif 1009 B
- docs/ZED/Image34.gif 980 B
- docs/ZED/Image35.gif 986 B
- docs/ZED/Image36.gif 3.5 KB
- docs/ZED/Image37.gif 4.7 KB
- docs/ZED/Image38.gif 5.2 KB
- docs/ZED/Image39.gif 5.4 KB
- docs/ZED/Image4.gif 112.6 KB
- docs/ZED/Image40.gif 1.0 KB
- docs/ZED/Image41.gif 965 B
- docs/ZED/Image42.gif 964 B
- docs/ZED/Image43.gif 972 B
- docs/ZED/Image44.gif 963 B
- docs/ZED/Image45.gif 971 B
- docs/ZED/Image46.gif 947 B
- docs/ZED/Image47.gif 3.6 KB
- docs/ZED/Image48.gif 8.1 KB
- docs/ZED/Image49.gif 8.2 KB
- docs/ZED/Image5.gif 35.9 KB
- docs/ZED/Image50.gif 950 B
- docs/ZED/Image51.gif 10.5 KB
- docs/ZED/Image52.gif 9.9 KB
- docs/ZED/Image53.gif 10.5 KB
- docs/ZED/Image54.gif 974 B
- docs/ZED/Image55.gif 12.8 KB
- docs/ZED/Image56.gif 59.0 KB
- docs/ZED/Image57.gif 967 B
- docs/ZED/Image58.gif 4.5 KB
- docs/ZED/Image59.gif 6.4 KB
- docs/ZED/Image6.gif 53.4 KB
- docs/ZED/Image60.gif 39.4 KB
- docs/ZED/Image61.gif 39.7 KB
- docs/ZED/Image62.gif 956 B
- docs/ZED/Image63.gif 40.8 KB
- docs/ZED/Image64.gif 11.7 KB
- docs/ZED/Image65.gif 49.2 KB
- docs/ZED/Image66.gif 994 B
- docs/ZED/Image67.gif 7.8 KB
- docs/ZED/Image68.gif 1.1 KB
- docs/ZED/Image69.gif 6.1 KB
- docs/ZED/Image7.gif 39.5 KB
- docs/ZED/Image70.gif 6.0 KB
- docs/ZED/Image71.gif 5.7 KB
- docs/ZED/Image8.gif 905 B
- docs/ZED/Image9.gif 944 B
- docs/ZED/Image1.gif 7.0 KB
- Zed.exe 1.8 MB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2571
Archived source HTML: theexiled/mirror-html/file/2571.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2571
Archived source HTML: theexiled/mirror-html/file/2571.html