Ez Pack
by Easy Target
⤓ Download · 23.4 MBThank You for downloading the Ez Pack Special thanks to everyone who plays tribes enough to keep me busy during the days and to my wife and kids for being patient enough to hear the same sounds over and over and over This is not a standalone pack, its to be used in conjunction with UltraMonkey. The Ultra Monkey.cs file I've included has all the *same keybinds as the original, plus a few fixes of duplicate keys.
- Filename
Ez.zip- Size
- 23.4 MB (listed 23.39MB)
- Type
- ZIP
- Developer
- Easy Target
- Last update
- Aug 26, 2009 - 20:25
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — ReadThis.txt (from the archive itself)
Thank You for downloading the Ez Pack
Special thanks to everyone who plays tribes enough to keep me busy during the days and to
my wife and kids for being patient enough to hear the same sounds over and over and over
This is not a standalone pack, its to be used in conjunction with UltraMonkey. The Ultra
Monkey.cs file I've included has all the *same keybinds as the original, plus a few fixes of
duplicate keys.
*the 2 matrix sounds from the old ultra monkey.cs file have been moved to a new menu of new
matrix sounds
**Installation**
Put Ez.vol in your Tribes/base/voices folder
Put Ultra Monkey.cs in your Config folder
If you don't already have the UltraMonkey sound pack add this line to your autoexec.cs
exec("Ultra Monkey.cs");
Then start tribes, join a server, press your chat button, and voila.
You don't need UltraMonkey for this pack to work, but most of your chat menu will be useless
I've edited the .cs file to help others add their own sounds to tribes. Put the .wav files
you want to use in your tribes/base/voices dir, then open the ultra monkey.cs file and find a
line that has // in front of it. The line will look like this:
//addPlayChat("jKeybind and Menulisting", "insert .wav text here", soundname); //don't forget to take off the w
Delte the "//" at the beginning, rename the line "Keybind and Menulisting" to what you want to
see in the chat menu, type what you want others to see where it says "insert .wav text here",
rename the "soundname" to the name of the file you put in the voices folder. All sound files must
begin with the letter "w" in the voices directory if you want tribes to recognize them. But you
must remove the "w" in the .cs file. Example:
you find a .wav you like named Superman.wav
put Superman.wav in your voices direcotry and rename it to wSuperman.wav
In the cs file the line would look like this when done correctly:
addPlayChat("jSuperman", "I am Superman", superman); //don't forget to take off the w
You will then see superman in the chat menu with a j in front of it, others will see
"I am Superman" in the text box when you press the j and you will hear whatever the file sounds
like.
mp3's and other media types need to be converted
to .wav format for them to work in tribes
-EasyTargetContents — 3 files (inside the archive)
- ReadThis.txt
- Ultra Monkey.cs
- Ez.vol
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2654
Archived source HTML: _source/file/2654.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2654
Archived source HTML: _source/file/2654.html