Starsiege: Tribes Community Archive

Tribes Ascend Conversion Pack Tribes 1.40 Edition v1.0

by TE-Krogoth
⤓ Download · 52.8 MB
By: TE-Krogoth Pictures Here: http://theexiled.pwnageservers.com/forum/viewtopic.php?f=1&t=2337&p=27947 IMPORTANT! ========== Do NOT change the names of the .png files or Tribes will crash when you use the model. Choose only ONE flag and only ONE flag stand. Choose only ONE grenade. Choose only ONE spinfusor. Instructions: ============= Move all the .dts and .png files into your Base folder. (ie C:\Dynamix\TRIBES\Base) If you use the shotgun, move ALL of the .png files, it needs all of them, it is not a customization choice. I have included a file called Model List.txt, it lists the names of the models used in Tribes, in case you want to use them for something other than what I named them. Team Based Skins: ================= The flags and flag stands support skins for each team. I only provide skins for Base and the team the flag/flag stand belongs to. The armors support skins for each team. I only provide skins for Base and Blood Eagle. Multiple Skins: =============== The grenades come with different skins to pick from. Tribes will recognize only "frag.png", "impact.png", and "stickygren.png" so if you want to use one of the other skins, just rename it. The medium spinfusor comes with two skins to pick from. Tribes will recognize only "TA_spinfusor_med.png", so if you want to use the green one, just rename it. Known Issues / Notes: ===================== The discs do not spin on the spinfusors. I don't know how to get them to spin, I tried. One of the spinfusors twitches. I have no idea why. You can walk through the generator if you host a server with it. I don't know how to get collision models set up correctly, I tried. There are no Diamond Sword armors included. I started working on them, but the proportions are not correct. When I started to adjust them to work with the bones for the armors, they started looking really weird and deformed. So, no dsword, sorry. Models Inlcuded: ================ Ammo Drop AP Mine Blood Eagle Armors - All Blood Eagle Flag Blood Eagle Flag Stand Blood Eagle Katar Chaingun Diamond Sword Flag Diamond Sword Flag Stand Diamond Sword Sword Disc Flare Grenade ForceField 5x5 Frag Grenade Generator Grenade Launcher Havok Impact Grenade Inventory Mortar Phase Rifle Portable Generator Pulse Sensor - Medium Shotgun Shrike Sniper Rifle Spinfusor - Heavy Spinfusor - Light Spinfusor - Medium Sticky Grenade Targeting Laser Thumper Vehicle Mine Vehicle Station Special Thanks To: ================== Whoever leaked the Alpha files. Programs Used: ============== 3DS Max 2.5 3DS Max 2011 PhotoShop CS5 umodel (extractor program) If you would like to learn to make your own models/skins, please look here: http://theexiled.pwnageservers.com/files/Tribes_Modeling_Instructions.pdf If you have any questions or comments, please feel free to email me. (C) Copyright The Exiled 2004-2011. (C) Copyright Dynamix 1998-2011. (C) Copyright Vivendi Games 1993-2011. (C) Copyright Sierra 1979-2011. (C) Copyright Hi-Rez Studios 2005-2011.
Filename
1.40_TA_Conversion_v1.0.rar
Size
52.8 MB (listed 52.76MB)
Type
RAR
Version
1.0
Developer
TE-Krogoth
Last update
Dec 02, 2018 - 20:28
Format
RAR archive data, v4, os: Win32
Readme — ReadMe.txt (from the archive itself)
================================
Tribes Ascend Conversion Pack
Tribes 1.40 Edition v1.0
================================

By: TE-Krogoth
email: tekrog@gmail.com
website: http://theexiled.pwnageservers.com


IMPORTANT!
==========
Do NOT change the names of the .png files or Tribes will crash when you use the model.
Choose only ONE flag and only ONE flag stand.
Choose only ONE grenade.
Choose only ONE spinfusor.


Instructions:
=============
Move all the .dts and .png files into your Base folder. (ie C:\Dynamix\TRIBES\Base)
If you use the shotgun, move ALL of the .png files, it needs all of them, it is not a customization choice.

I have included a file called Model List.txt, it lists the names of the models used in Tribes, in case you want to use them for something other than what I named them.


Team Based Skins:
=================
The flags and flag stands support skins for each team.  I only provide skins for Base and the team the flag/flag stand belongs to.
The armors support skins for each team.  I only provide skins for Base and Blood Eagle.


Multiple Skins:
===============
The grenades come with different skins to pick from.  Tribes will recognize only "frag.png", "impact.png", and "stickygren.png" so if you want to use one of the other skins, just rename it.
The medium spinfusor comes with two skins to pick from.  Tribes will recognize only "TA_spinfusor_med.png", so if you want to use the green one, just rename it.


Known Issues / Notes:
=====================
The discs do not spin on the spinfusors.  I don't know how to get them to spin, I tried.
One of the spinfusors twitches.  I have no idea why.
You can walk through the generator if you host a server with it.  I don't know how to get collision models set up correctly, I tried.

There are no Diamond Sword armors included.  I started working on them, but the porportions are not correct.  When I started to adjust them to work with the bones for the armors, they started looking really weird and deformed.  So, no dsword, sorry.


Models Inlcuded:
================
Ammo Drop
AP Mine
Blood Eagle Armors - All
Blood Eagle Flag
Blood Eagle Flag Stand
Blood Eagle Katar
Chaingun
Diamond Sword Flag
Diamond Sword Flag Stand
Diamond Sword Sword
Disc
Flare Grenade
ForceField 5x5
Frag Grenade
Generator
Grenade Launcher
Havok
Impact Grenade
Inventory
Mortar
Phase Rifle
Portable Generator
Pulse Sensor - Medium
Shotgun
Shrike
Sniper Rifle
Spinfusor - Heavy
Spinfusor - Light
Spinfusor - Medium
Sticky Grenade
Targeting Laser
Thumper
Vehicle Mine
Vehicle Station


Special Thanks To:
==================
Whoever leaked the Alpha files.


Programs Used:
==============
3DS Max 2.5
3DS Max 2011
PhotoShop CS5
umodel (extractor program)

If you would like to learn to make your own models/skins, please look here: http://theexiled.pwnageservers.com/files/Tribes_Modeling_Instructions.pdf

If you have any questions or comments, please feel free to email me.

(C) Copyright The Exiled 2004-2011.
(C) Copyright Dynamix 1998-2011.
(C) Copyright Vivendi Games 1993-2011.
(C) Copyright Sierra 1979-2011.
(C) Copyright Hi-Rez Studios 2005-2011.

DISCLAIMER: Copyright Disclaimer "Under Section 107 of the Copyright Act 1976, allowance is made fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use"
Readme — Model List.txt (from the archive itself)
Ammo Station - ammounit.DTS
APC Large - hover_apc.DTS
APC Small - hover_apc_sml.DTS
Camera - camera.DTS
Chaingun - chaingun.DTS
Disc - discb.DTS
Disc Launcher - disc.DTS
Flag - flag.DTS
Flag Stand - flagstand.DTS
Generator - generator.DTS
Grenade - grenade.DTS
Grenade Launcher - grenadel.DTS
Health Kit - armorkit.DTS
Inventory Station - inventory_sta.DTS
Jetpack - jetpack.DTS
Mine - mine.DTS
Mortar - mortargun.DTS
Objective Switch - tower.DTS
Plasma Gun - plasma.DTS
Portable Generator - generator_p.DTS
Pulse Sensor - radar.DTS
Pulse Sensor Medium - sensor_pulse_med.DTS
Repair Pack - armorpack.DTS
Scout - flyer.DTS
Shield Pack - shieldpack.DTS
Sniper Rifle - sniper.DTS
Tree 1 - tree1.DTS
Tree 2 - tree2.DTS
Vehicle Pad - vehi_pur_poles.DTS
Vehicle Station - vehi_pur_pnl.DTS
Contents — 150 files (inside the archive)
conversionpackascend
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2892
Archived source HTML: _source/file/2892.html