Tribes Ascend Conversion Pack Non-Hudbot Edition v1.0
by TE-Krogoth
⤓ Download · 4.9 MBBy: TE-Krogoth Pictures Here: http://theexiled.pwnageservers.com/forum/viewtopic.php?f=1&t=2337&p=27947 IMPORTANT! ========== Do NOT change the names of the .png files or Tribes will crash when you use the model. Choose only ONE flag and only ONE flag stand. Choose only ONE grenade. Choose only ONE spinfusor. Instructions: ============= Move all the .dts and .png files into your Base folder. (ie C:\Dynamix\TRIBES\Base) If you use the shotgun, move ALL of the .png files, it needs all of them, it is not a customization choice. I have included a file called Model List.txt, it lists the names of the models used in Tribes, in case you want to use them for something other than what I named them. Team Based Skins: ================= The flags and flag stands support skins for each team. I only provide skins for Base and the team the flag/flag stand belongs to. The armors support skins for each team. I only provide skins for Base and Blood Eagle. Multiple Skins: =============== The grenades come with different skins to pick from. Tribes will recognize only "frag.png", "impact.png", and "stickygren.png" so if you want to use one of the other skins, just rename it. The medium spinfusor comes with two skins to pick from. Tribes will recognize only "TA_spinfusor_med.png", so if you want to use the green one, just rename it. Known Issues / Notes: ===================== The discs do not spin on the spinfusors. I don't know how to get them to spin, I tried. One of the spinfusors twitches. I have no idea why. You can walk through the generator if you host a server with it. I don't know how to get collision models set up correctly, I tried. There are no Diamond Sword armors included. I started working on them, but the proportions are not correct. When I started to adjust them to work with the bones for the armors, they started looking really weird and deformed. So, no dsword, sorry. Models Inlcuded: ================ Ammo Drop AP Mine Blood Eagle Armors - All Blood Eagle Flag Blood Eagle Flag Stand Blood Eagle Katar Chaingun Diamond Sword Flag Diamond Sword Flag Stand Diamond Sword Sword Disc Flare Grenade ForceField 5x5 Frag Grenade Generator Grenade Launcher Havok Impact Grenade Inventory Mortar Phase Rifle Portable Generator Pulse Sensor - Medium Shotgun Shrike Sniper Rifle Spinfusor - Heavy Spinfusor - Light Spinfusor - Medium Sticky Grenade Targeting Laser Thumper Vehicle Mine Vehicle Station Special Thanks To: ================== Whoever leaked the Alpha files. Programs Used: ============== 3DS Max 2.5 3DS Max 2011 PhotoShop CS5 umodel (extractor program) If you would like to learn to make your own models/skins, please look here: http://theexiled.pwnageservers.com/files/Tribes_Modeling_Instructions.pdf If you have any questions or comments, please feel free to email me. (C) Copyright The Exiled 2004-2011. (C) Copyright Dynamix 1998-2011. (C) Copyright Vivendi Games 1993-2011. (C) Copyright Sierra 1979-2011. (C) Copyright Hi-Rez Studios 2005-2011.
- Filename
TA_Non-Hudbot_v1.0.rar- Size
- 4.9 MB (listed 4.91MB)
- Type
- RAR
- Developer
- TE-Krogoth
- Last update
- Dec 22, 2011 - 22:41
- Format
- RAR archive data, v4, os: Win32
Readme — ReadMe.txt (from the archive itself)
================================ Tribes Ascend Conversion Pack Tribes Non-Hudbot Edition v1.0 ================================ By: TE-Krogoth email: tekrog@gmail.com website: http://theexiled.pwnageservers.com IMPORTANT! ========== Do NOT change the names of the .bmp files or Tribes will crash when you use the model. Choose only ONE flag and only ONE flag stand. Choose only ONE grenade. Choose only ONE grenade launcher. Choose only ONE sniper rifle. Choose only ONE spinfusor. Instructions: ============= Move all the .dts and .bmp files into your Base folder. (ie C:\Dynamix\TRIBES\Base) If you use the shotgun, move ALL of the .png files, it needs all of them, it is not a customization choice. I have included a file called Model List.txt, it lists the names of the models used in Tribes, in case you want to use them for something other than what I named them. The Customization folder has the models that you can only choose one of. Team Based Skins: ================= The flags and flag stands support skins for each team. I only provide skins for Base and the team the flag/flag stand belongs to. The armors support skins for each team. I only provide skins for Base and Blood Eagle. Multiple Skins: =============== The grenades come with different skins to pick from. Tribes will recognize only "frag.png", "impact.png", and "stickygren.png" so if you want to use one of the other skins, just rename it. The medium spinfusor comes with two skins to pick from. Tribes will recognize only "TA_spinfusor_med.png", so if you want to use the green one, just rename it. Known Issues / Notes: ===================== The discs do not spin on the spinfusors. I don't know how to get them to spin, I tried. One of the spinfusors twitches. I have no idea why. You can walk through the generator if you host a server with it. I don't know how to get collision models set up correctly, I tried. There are no Diamond Sword armors included. I started working on them, but the porportions are not correct. When I started to adjust them to work with the bones for the armors, they started looking really weird and deformed. So, no dsword, sorry. Models Inlcuded: ================ Ammo Drop AP Mine Blood Eagle Armors - All Blood Eagle Flag Blood Eagle Flag Stand Blood Eagle Katar Chaingun Diamond Sword Flag Diamond Sword Flag Stand Diamond Sword Sword Disc Flare Grenade ForceField 5x5 Frag Grenade Generator Grenade Launcher Havok Impact Grenade Inventory Mortar Phase Rifle Portable Generator Pulse Sensor - Medium Shotgun Shrike Sniper Rifle Spinfusor - Heavy Spinfusor - Light Spinfusor - Medium Sticky Grenade Targeting Laser Thumper Vehicle Mine Vehicle Station Special Thanks To: ================== Whoever leaked the Alpha files. Programs Used: ============== 3DS Max 2.5 3DS Max 2011 PhotoShop CS5 umodel (extractor program) If you would like to learn to make your own models/skins, please look here: http://theexiled.pwnageservers.com/files/Tribes_Modeling_Instructions.pdf If you have any questions or comments, please feel free to email me. (C) Copyright The Exiled 2004-2011. (C) Copyright Dynamix 1998-2011. (C) Copyright Vivendi Games 1993-2011. (C) Copyright Sierra 1979-2011. (C) Copyright Hi-Rez Studios 2005-2011. DISCLAIMER: Copyright Disclaimer "Under Section 107 of the Copyright Act 1976, allowance is made fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use"
Readme — Model List.txt (from the archive itself)
Ammo Station - ammounit.DTS APC Large - hover_apc.DTS APC Small - hover_apc_sml.DTS Camera - camera.DTS Chaingun - chaingun.DTS Disc - discb.DTS Disc Launcher - disc.DTS Flag - flag.DTS Flag Stand - flagstand.DTS Generator - generator.DTS Grenade - grenade.DTS Grenade Launcher - grenadel.DTS Health Kit - armorkit.DTS Inventory Station - inventory_sta.DTS Jetpack - jetpack.DTS Mine - mine.DTS Mortar - mortargun.DTS Objective Switch - tower.DTS Plasma Gun - plasma.DTS Portable Generator - generator_p.DTS Pulse Sensor - radar.DTS Pulse Sensor Medium - sensor_pulse_med.DTS Repair Pack - armorpack.DTS Scout - flyer.DTS Shield Pack - shieldpack.DTS Sniper Rifle - sniper.DTS Tree 1 - tree1.DTS Tree 2 - tree2.DTS Vehicle Pad - vehi_pur_poles.DTS Vehicle Station - vehi_pur_pnl.DTS
Contents — 123 files (inside the archive)
- base/base.TA_BE_Heavy.bmp
- base/base.TA_BE_Light.bmp
- base/base.TA_BE_Med.bmp
- base/beagle.TA_BE_Heavy.bmp
- base/beagle.TA_BE_Light.bmp
- base/beagle.TA_BE_Med.bmp
- base/chaingun.DTS
- base/chaingun_display.bmp
- base/destroyed2.bmp
- base/discb.DTS
- base/FF_base.bmp
- base/flyer.DTS
- base/forcefield_5x5.DTS
- base/generator.DTS
- base/generator_p.DTS
- base/harmor.dts
- base/Havok.bmp
- base/hover_apc.DTS
- base/inventory_sta.DTS
- base/invo.bmp
- base/katar.bmp
- base/katar.DTS
- base/larmor.dts
- base/lfemale.dts
- base/marmor.dts
- base/mfemale.dts
- base/mortargun.DTS
- base/paintgun.DTS
- base/plasammo.DTS
- base/portagen.bmp
- base/sensor_pulse_med.DTS
- base/shotgun.DTS
- base/Shrike.bmp
- base/sword.bmp
- base/sword.DTS
- base/TA_ammo.bmp
- base/TA_chaingun.bmp
- base/TA_generator.bmp
- base/TA_mortar.bmp
- base/TA_mortar_disp.bmp
- base/TA_pulse.bmp
- base/TA_shotgun1.bmp
- base/TA_shotgun2.bmp
- base/TA_shotgun_display.bmp
- base/TA_spinfusor_med.bmp
- base/TA_targeting.bmp
- base/vehi_pur_pnl.DTS
- base/v_station.bmp
- base/v_station_display.bmp
- Customization/AP Mine/ap_mine.bmp
- Customization/AP Mine/mine.DTS
- Customization/BE Flag/base.flag.bmp
- Customization/BE Flag/beagle.flag.bmp
- Customization/BE Flag/flag.DTS
- Customization/BE Flag Stand/base.flagstand.bmp
- Customization/BE Flag Stand/beagle.flagstand.bmp
- Customization/BE Flag Stand/flagstand.DTS
- Customization/DS Flag/base.flag.bmp
- Customization/DS Flag/dsword.flag.bmp
- Customization/DS Flag/flag.dts
- Customization/DS Flag Stand/base.flagstand.bmp
- Customization/DS Flag Stand/dsword.flagstand.bmp
- Customization/DS Flag Stand/flagstand.DTS
- Customization/Flare Grenade/FlareGrenade.bmp
- Customization/Flare Grenade/grenade.DTS
- Customization/Frag Grenade/frag.bmp
- Customization/Frag Grenade/frag_Blue.bmp
- Customization/Frag Grenade/frag_Gold.bmp
- Customization/Frag Grenade/frag_GreenRed.bmp
- Customization/Frag Grenade/frag_WhiteRed.bmp
- Customization/Frag Grenade/grenade.DTS
- Customization/Grenade Launcher/grenadel.DTS
- Customization/Grenade Launcher/grenade_launcher_ammo_disp.bmp
- Customization/Grenade Launcher/TA_grenade_launcher.bmp
- Customization/Impact Grenade/grenade.DTS
- Customization/Impact Grenade/impact.bmp
- Customization/Impact Grenade/impact_GreyBlue.bmp
- Customization/Phase Rifle/phase_rifle_display_dif.bmp
- Customization/Phase Rifle/phase_rifle_scope.bmp
- Customization/Phase Rifle/sniper.DTS
- Customization/Phase Rifle/TA_phaserifle.bmp
- Customization/Sniper Rifle/sniper.DTS
- Customization/Sniper Rifle/TA_sniper.bmp
- Customization/Sniper Rifle/TA_sniper_disp.bmp
- Customization/Spinfusor - Heavy/disc.DTS
- Customization/Spinfusor - Heavy/TA_spinfusor_heavy.bmp
- Customization/Spinfusor - Heavy/TA_spinfusor_heavy_disp.bmp
- Customization/Spinfusor - Light/disc.DTS
- Customization/Spinfusor - Light/spinfusor_light.bmp
- Customization/Spinfusor - Light/spinfusor_light_disp.bmp
- Customization/Spinfusor - Medium/disc.DTS
- Customization/Spinfusor - Medium/TA_spinfusor_med.bmp
- Customization/Spinfusor - Medium/TA_spinfusor_med_disp.bmp
- Customization/Spinfusor - Medium/TA_spinfusor_med_green.bmp
- Customization/Sticky Grenade/grenade.DTS
- Customization/Sticky Grenade/stickygren.bmp
- Customization/Sticky Grenade/stickygren_tan.bmp
- Customization/Thumper/grenadel.DTS
- Customization/Thumper/TA_thumper.bmp
- Customization/Thumper/thumper_display.bmp
- Customization/Vehicle Mine/mine.DTS
- Customization/Vehicle Mine/vmine.bmp
- Model List.txt
- ReadMe.txt
- Customization/AP Mine
- Customization/BE Flag
- Customization/BE Flag Stand
- Customization/DS Flag
- Customization/DS Flag Stand
- Customization/Flare Grenade
- Customization/Frag Grenade
- Customization/Grenade Launcher
- Customization/Impact Grenade
- Customization/Phase Rifle
- Customization/Sniper Rifle
- Customization/Spinfusor - Heavy
- Customization/Spinfusor - Light
- Customization/Spinfusor - Medium
- Customization/Sticky Grenade
- Customization/Thumper
- Customization/Vehicle Mine
- base
- Customization
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2893
Archived source HTML: _source/file/2893.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2893
Archived source HTML: _source/file/2893.html