⌂Starsiege: Tribes Community Archive

Renegades_Classic_1.1c

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Filename
Renegades_Classic_1.1c.zip
Size
226.3 KB (listed 226.3KB)
Type
ZIP
Version
1.1c (from readme)
Date
2002-03-13 (newest file inside)
theexiled upload
Jun 07, 2008 - 02:17
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — ReadMe1.1c.txt (from the archive itself)
RenWerX
                         (FTA)
              The original creators of Renegades
                  www.planetrenegades.com
 			brings you

               ******Renegades Classic******
                       Version 1.1c



This is an **update patch** to Renegades Classic.  You must have version 1.1a
or later installed to take advantage of the admin features.  

The following is a list of changes over Renegades Classic 1.1b


**********************************************************************************************

*****************************
***Fixes/bugs/enhancements
*****************************

1)  Fixed a bug where you were no longer able to select a weapon after accessing
    an ammostation, if it was destroyed while your ammo was being refilled.

2)  Fixed a bug where it was possible to give a deployable Inventory station
    unlimited energy.  Using this bug would allow the player to use beacons, 
    select weapons, change armor, etc. while accessing a station.  This could
    also allow a player (although difficult to do) to cloak other armor classes, 
    as well as give other armor classes the heavy's shield beacon.  (VERY BAD!!)

3)  Updated the Hud and splash screen information with RenWerX and the new URL.

4)  Small change to the Admin security mentioned in the 1.1b release.


**********************************************************************************************

NOTES:
   I did a brief test on the changes, and everything seems to work as expected.  If you
   find any issues with this patch please let me know at [email redacted]



Installation:

   Extract the scripts.vol into your dynamix\tribes\renegades directory overwriting your
   older scripts.vol.

Coding by: Snypress ([email redacted])
All game entities this mod declares (12) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 12 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

ExplosionData1rocketExp323
FlierData1Scout310
MoveableData1elevator4x4319
SoundProfileData1Profile3dVoice320
TriggerData1GroupTrigger317
TurretData1PlasmaTurret320
Contents — 74 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=306
Archived source HTML: theexiled/mirror-html/file/306.html