Match Logger
by BigBunny
⤓ Download · 24.5 KBThis script logs games on a server and writes them to HTML files as soon as you're finished. Very usefull for press jobs or just for personal fun :) There used to be a HTML-demo and HUD screenshot, but they became out of date, and I didnt feel like doing new ones... Just get the script if you want :) Since version 1.2 all control and interaction is done by the use of a in-game controlpanel. There is a HUD displaying a summary of what MatchLogger is doing and for how long etc. Requires: NewOpts 0.966 PrestoPack v0.93 http://www.planettribes.com/bigbunny/MatchLogger.html
- Filename
MatchLogger.zip- Size
- 24.5 KB (listed 24.5KB)
- Type
- ZIP
- Version
- 1.3
- Developer
- BigBunny
- Date
- 2000-05-14 (newest file inside)
- theexiled upload
- Jan 14, 2009 - 19:42
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — MatchLogger_README.txt (from the archive itself)
MatchLogger v1.something
done by BigBunny
=========================================
= REQUIRES NEWOPTS V0.966 & PRESTO PACK =
=========================================
=======================
== HOW DO I INSTALL IT?
=======================
1) Place the file in your Tribes\Config dir.
--------------------------------------------
If you do press jobs frequently I recommend
creating 2 config dirs, one for playing and
one for press-jobs and renaming one of those
to config b4 starting Tribes according to
what you're going to do.
--------------------------------------------
2) Configure keys in NewOpts and you're done.
===================
== HOW DO I USE IT?
===================
When you want to start your log, hit the On/Off
key. Now just enjoy playing or watching the match.
Whenever you want to write the html file, hit the
write-key and the file will be written.
You can stop logging by toggling the logger
off and export the HTML file later. Make sure you
don't forget to do that before starting another
log because this will reset your log-memory at the
same time!
Hitting RESET has the same effect as toggling the logger
Off and ON again. This means the log will begin at the
moment you hit RESET.
You can change the output files by using the Cycle-key.
The file currently set for exporting will be displayed in
the HUD.
You CAN run the logger while viewing a Demo! This will
prove very usefull, believe me.
ANYTHING you'd like to see in this script should be
theoratically possible, so please let me know! If I'm not
on IRC you can reach me by mail:
[email redacted]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
May it prove useful,
BigBunnyContents — 8 files (inside the archive)
- MatchLogger_README.txt 1.8 KB
- MatchLogger.avl.vol 111.8 KB
- MatchLogger.avl.vol/MatchLogger.cs 28.3 KB
- MatchLogger.avl.vol/MatchLogger.gui 4.5 KB
- MatchLogger.avl.vol/MatchLoggerExport.cs 10.4 KB
- MatchLogger.avl.vol/MatchLoggerIncludedObjectiveTrak.cs 53.8 KB
- MatchLogger.avl.vol/MatchLoggerIncludedSchedule.cs 4.0 KB
- MatchLogger.avl.vol/MatchLoggerRC.gui 10.6 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=471
Archived source HTML: theexiled/mirror-html/file/471.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=471
Archived source HTML: theexiled/mirror-html/file/471.html