⌂Starsiege: Tribes Community Archive

VéKTöRHUD

by VéKTöR
⤓ Download · 17.5 KB
VéKTöR has written a compact front end for Crunchy's ObjectiveHUD/ObjectiveTrak package. It makes a few tradeoffs of information for smaller space, but definitely takes less screen area than ObjectiveHUD! Requirements PrestoPack v0.93
Filename
vektorhud.zip
Size
17.5 KB (listed 17.5KB)
Type
ZIP
Developer
VéKTöR
Date
1999-05-17 (newest file inside)
theexiled upload
Jan 15, 2009 - 01:48
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — crunchy/Readme.txt (from the archive itself)
Objective HUD v2.1
==================
15th May 1999

Written by |HH|Crunchy (Jonathan Slark)
Email: [email redacted]

*** Requires the Presto Pack ***  http://www.planetstarsiege.com/presto/
*** Requires my ObjectiveTrak script v2.0 beta 2 or later *** (included)
*** Requires my Events script *** (included)

*** Get the MissionInfo Pack (Missions.zip), the files have objective info
    so the HUD knows all the objectives in the base missions.


Installation
------------

The zip file has all the files you need in the right directories.  Unzip
them all into the tribes\config directory.  All the files should now be in a
directory called tribes\config\Crunchy.

Open up the file tribes\config\autoexec.cs into notepad.  After the line:
    exec("Presto\\Install.cs");
add this line, it gets my HUD to work:
    Include("Crunchy\\ObjectiveHUD.cs");

If you look at the file tribes\config\Crunchy\ObjectiveHUD.cs in notepad it
has further notes and options.


Note for scripters
------------------

The HUD uses ObjectiveTrak.cs, check it out!
Readme — vektor/VeKToRHUD.txt (from the archive itself)
____________________________________________________________________
VéKTöRHUD v0.3		By: VéKTöR ([email redacted])
____________________________________________________________________

Description:
	This is an alternate interface for |HH|Crunchy's ObjectiveTrak
	code. This interface is much more compact and gets around that
	8-bitmap limit. This HUD will work for ALL base mission types
	except those pesky multi-team missions (still trying to think
	up a compact but useful display for those, then figure out
	exactly HOW to do it). This script requires PrestoPack 0.93
	and |HH|Crunchy's ObjectiveTrak code. You can get the
	PrestoPack at www.planetstarseige.com/presto. The required
	ObjectiveTrak files are included.

Keys/Features:
	Docks onto the right side of the screen (on top of Presto's
	TeamHUD if you use it)

	Press "Alt - o" anytime during the game to toggle VéKTöRHUD
	on/off.
	
	Automatically detects mission type and displays information
	relevant to the mission (i.e. who has flag and score in CTF)

	Does not clutter up HUD with useless information - if a HUD
	has no information in it, it's hidden from view until it
	contains relevant info.

	Tracks destroy info for D&D missions using icon format (saves
	LOTS of space, but doesn't give as much info as Crunchy's
	ObjectiveHUD - It's an inevitable tradeoff)

	Tracks F&R flags and C&H towers.

How To Install:
	Just unzip the VeKToRHUD.zip file into your tribes\config folder
	and add the following line to your autoexec.cs file:

include("VeKToR\\VeKToRHUD.cs");

Contacting Me:
	If you have any suggestions, complaints, etc. Feel free to
	e-mail me at [email redacted] - just remember that I have to
	share my mailbox with other people, so try to avoid sending me
	the same message 10 times in a row :)

	Remember that this is a very early development version, so some
	bugs may arise (but I hope they don't :) so PLEASE tell me if
	something is really screwed... so I can get it fixed as soon as
	possible!
Contents — 11 files (inside the archive)
vektorhud
Source: The Exiled — Tribes Repository
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