PowPoint
by powdahound
⤓ Download · 8.8 KBSmart waypointer, here's how it works: 1. If your mode is "defense" - 1. If enemy has your flag: waypoint enemy with your flag... - 2. Otherwise If teammate has flag: waypoint friendly flag carrier... - 3. Otherwise: waypoint friendly flag stand 2. If your mode is "offense" - 1. If teammate has flag: waypoint friendly flag carrier... - 2. Otherwise If enemy has your flag: waypoint enemy with your flag... - 3. Otherwise: waypoint enemy flag stand 3. If your mode is "manual" - 1. If you waypoint friendly: -- 1. If teammate has flag: will waypoint friendly carrier -- 2. Otherwise: will waypoint friendly flag stand - 2. If you waypoint enemy: -- 1. If enemy has your flag: will waypoint enemy with your flag -- 2. Otherwise: will waypoint enemy flag stand Requirements NewOpts PrestoPack v0.93
- Filename
PowPoint.zip- Size
- 8.8 KB (listed 8.8KB)
- Type
- ZIP
- Developer
- powdahound
- Date
- 2002-11-07 (newest file inside)
- theexiled upload
- Jan 16, 2009 - 19:58
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — PowPoint - Readme.txt (from the archive itself)
Script: PowPoint.cs
Author: powdahound
Website: http://hosted.tribes-universe.com/powdahound
Email: [email redacted]
Date: 11/02/02
Function: Smart waypointer, here's how it works:
1. If your mode is "defense"
1. If enemy has your flag: waypoint enemy with your flag...
2. Otherwise If teammate has flag: waypoint friendly flag carrier...
3. Otherwise: waypoint friendly flag stand
2. If your mode is "offense"
1. If teammate has flag: waypoint friendly flag carrier...
2. Otherwise If enemy has your flag: waypoint enemy with your flag...
3. Otherwise: waypoint enemy flag stand
3. If your mode is "manual"
1. If you waypoint friendly:
1. If teammate has flag: will waypoint friendly carrier
2. Otherwise: will waypoint friendly flag stand
2. If you waypoint enemy:
1. If enemy has your flag: will waypoint enemy with your flag
2. Otherwise: will waypoint enemy flag stand
-To Install:
Put PowPoint.cs and z0dd_waypoints.cs in your config folder and add: exec("PowPoint.cs"); to your autoexec.cs
-Requires:
Presto pack. Should also work with other packs that have flag event callbacks.
-Conflicts:
No idea, if it doesn't work I'm sorry.
-Credits:
Big thanks TO z0dd for letting me use his waypointing script for flag stand waypointing support. also thanks to Superslug for keeping z0dd's waypoints currentContents — 3 files (inside the archive)
- PowPoint.cs 5.3 KB
- z0dd_waypoints.cs 34.7 KB
- PowPoint - Readme.txt 1.4 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=611
Archived source HTML: theexiled/mirror-html/file/611.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=611
Archived source HTML: theexiled/mirror-html/file/611.html