VoOdOo Bot 1.3 restored · VRWarper
⤓ Download · 261.6 KBHow this got here. The VRWarper Collection has a file by this name, and theexiled’s dead
mods_database.php listed the same name — but theexiled’s own copy is gone, so the match is by filename only and not content-verified. Any details below are read from the file’s own contents, not from theexiled.- Filename
VoOdOo_Bot_1.3.zip- Size
- 261.6 KB
- Type
- ZIP
- Version
- 1.3 (from readme)
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — voobot/readme.txt (from the archive itself)
///////// ///INFO// ///////// //MoD NaMe: VoOBoT //VeRsIoN: 1.3 //AuTHoR: Ben "VoOdOo" Smith //EmAiL: stufuu@cache.net //WeBPaGE: http://voodoolair.scriptmania.com ////////// ///ABOUT// ////////// //This mod is basically a mod for a mod. It uses the Corwin bot mod, and reverts the weapons and gameplay //back to BASE style play. //////////////////// ///VERSION HISTORY// //////////////////// // 1.3 Fixed heavy armor bots not being able to use the Mortar // Added a bigger and better config file where you can change skill level, bot names, and // the bot weapon loadouts for each bot!!! // New weapon change code that works faster, more efficiently, and fixes some bugs // // 1.2 Changed number of repair kits to 2, one for the bots use, the other for you =] // Bots did not get hurt when they hit the ground too hard, this is now fixed // Removed annoying DEBUGGING messages from bots. They still chat // // 1.1 Forgot that the bots got 3 repair kits, changed to 1 // Changed way bots use repair kit, works much more like a real repair kit, no self repair // Took the Sniper Rifle away from the Defender (heavy) // // 1.0 Initial Release /////////////////// ///SUPPORTED MAPS// /////////////////// //All maps work, but if the map is supported, it works better! // //Broadside //Cakewalk //Castles_2 //Citadels //CoD03 //CoD04 //CoD06 //CoD08 //CoD11 //CoD22 //CoD23 //CoD29 //CoD34 //CoD35 //CoD36 //CoD39 //CoD42 //CoD49 //DangerousCrossing //EDGE_CoD29 //Monolith //PeakPerformance //Prisioner_Of_War //Raindance //Towers ///////////////// ///INSTALLATION// ///////////////// //To install, extract to your <Tribes> folder. //Then create a shortcut to Tribes and add the following in it's | Properties | Target | // //Tribes.exe -mod voobot // //If you want a dedicated server, add this // //Tribes.exe -mod voobot -dedicated ////////////////// ///CONFIGURATION// ////////////////// //To spawn bots in-game, press "tab" or the equivelant and go to VoOBoT Options | Add | <bot type> | <bot gender> | // //To remove a bot in-game, press "tab" or the equivelant and go to VoOBoT Options | Remove | <bot name> | // //To add auto-spawning bots for certain maps, go to your Tribes/config/BOTCFG.cs file, scroll down to the bottom of //the file, and read the instructions for adding auto-spawning bots for certain maps. That's all. Send feedback/questions to stufuu@cache.net
Contents — 30 files (inside the archive)
- config/BOTCFG.cs
- config/BOTAI_CakeWalk.cs
- config/BOTAI_Castles_2.cs
- config/BOTAI_Citadels.cs
- config/BOTAI_CoD03.cs
- config/BOTAI_CoD04.cs
- config/BOTAI_CoD06.cs
- config/BOTAI_CoD08.cs
- config/BOTAI_CoD11.cs
- config/BOTAI_CoD22.cs
- config/BOTAI_CoD23.cs
- config/BOTAI_CoD29.cs
- config/BOTAI_CoD34.cs
- config/BOTAI_CoD35.cs
- config/BOTAI_CoD36.cs
- config/BOTAI_CoD39.cs
- config/BOTAI_CoD42.cs
- config/BOTAI_CoD49.cs
- config/BOTAI_DangerousCrossing.cs
- config/BOTAI_EDGE_CoD29.cs
- config/BOTAI_Monolith.cs
- config/BOTAI_PeakPerformance.cs
- config/BOTAI_Prisoner_of_War.cs
- config/BOTAI_Raindance.cs
- config/BOTAI_Towers.cs
- config/BOTAI_Broadside.cs
- config/
- voobot/scripts.vol
- voobot/readme.txt
- voobot/