AI-Auger HeavyHang trick
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archivePreserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as AI-Auger HeavyHang trick.
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
AI_Auger_Hhang.rec
Verified Tribes 1 demo. The engine's own bitstream reader walked all 2,396 server packets, 2,625 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Scarabrae
- Server
- [AI] Turret HELL
- Mods loaded
- none — stock
baseonly - Recording length
- 1m 29s
- Datablocks pushed
- 395
- Said during the match
- 21 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Server info
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
Readme — readme.txt (from the archive itself)
HEY HEY.... New trick out on the servers... this one was shown to me by a couple of iBK members... I'm calling it the Heavy Hang but who knows what the real name is This trick is done with 2 beacons and can only be done in heavy One infront and one tight to your back www.tribeai.com - Check it out!!! Tribes chat #AI This is Auger signing off!! (p.s. this trick took me about a day to do well)
Contents — 2 files (inside the archive)
- AI_Auger_Hhang.rec 262,265 B
- readme.txt 429 B