AvsConst RD Punkiss 1208 OGL
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveAvsConst_RD_Punkiss_1208_OGL.zip- OGL — the Online Gaming League ladder
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
AvsConst-RD-OGL.rec
- Map
- Raindance
- Result
- Blood Eagle 8 – Diamond Sword 1 (as the server announced it)
- Server
- Ner`zhul's Competition Server
- Game version
- 1.9
- Mods loaded
- turretcredit › base — the server’s own mod search path
- Recording length
- 36m 42s
- Datablocks pushed
- 396
- Said during the match
- 1,532 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2063 (the player whose machine made this recording)
Ner`zhul's Competition Server Admin: Ner`zhul Email: [email redacted] MotD: If I catch your tribe taking over this server and practicing, don't expect to come back.
This server is running the following mods: turretcredit base
Blood Eagle 4
Diamond Sword 3
Mission summary (the server’s own scoreboard text)
Your team won the mission with 8 points!
Mission Information:
- Mission Name: Raindance
- Total match time: 23:26
- Team Blood Eagle score = 8
- Team Diamond Sword score = 1
Mission Summary:
Your flag was captured 1 times.
Your team captured the Diamond Sword flag 8 times.
Readme — AvsConst.txt (from the archive itself)
AbusivevsConst_RD_Punkiss_1208_OGL.zip This is just RD. Snowblind didn't turn out for some reason, but Const. kicked our asses there anyways. This was a good game, we were all impressed by Const's opening rush. They hit our base and capped our flag in under 3 minutes of the start of the match, then held us off for a while with an impressive defensive stance. We were finally able to crack it, but you can tell (since I wasn't on RW) that I was getting frustrated early on. It was a great match though, but since they didn't touch our base much later in the game, we were able to eventually pull Sammy off of base D and have him go offense which I think made the difference in the game for the offense. Nothing amazing, but perhaps you might find it enjoyable. Have only posted one demo before this, so be gentle ;) Punk out...
Contents — 2 files (inside the archive)
- AvsConst-RD-OGL.rec 11,802,070 B
- AvsConst.txt 843 B