⌂Starsiege: Tribes Community Archive

ChevyPub1

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as ChevyPub1.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

ChevyPub1.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 23,070 server packets, 36,202 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Rollercoaster
Result
Blood Eagle 3 – Diamond Sword 3 (as the server announced it)
Server
5150's Competition East Server (DS-3 OC-12)
Game version
1.11
Mods loaded
none — stock base only
Recording length
19m 20s
Datablocks pushed
396
Said during the match
1,205 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2058 (the player whose machine made this recording)
Server info
5150's Competition East Server (DS-3 OC-12)
Admin: TheRedDread
Email: [email redacted]

Blood Eagle 13

Diamond Sword 10

Unassigned 7

Mission summary (the server’s own scoreboard text)

The mission ended in a tie where each team had a score of 3

Mission Information:

- Mission Name: Rollercoaster

- Time limit reached.

- Team Blood Eagle score = 3

- Team Diamond Sword score = 3

Mission Summary:

Mission Objectives:

Your team captured the Blood Eagle flag 3 times.

Your flag was captured 3 times.

Contents — 1 file (inside the archive)