Copn-BOMB
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
Copn-BOMB.rec
Verified Tribes 1 demo. The engine's own bitstream reader walked all 4,507 server packets, 11,010 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Broadside
- Server
- |GBD|'s T1 Bat Cave
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 5m 53s
- Datablocks pushed
- 395
- Said during the match
- 21 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2055 (the player whose machine made this recording)
Server info
Welcome to the GBD dedicated Tribes server Admin: |GBD|-interface
iG 1
Unassigned 3
Readme — Copn-bomb.txt (from the archive itself)
OMG lmao. Bare with the start of this demo as |GBD|-Copnhgn dives into a mass mine field. Thanks, |GBD|-Copnhgn Filmed by |GBD|-Janus :P
Contents — 2 files (inside the archive)
- Copn-BOMB.rec 729,630 B
- Copn-bomb.txt 144 B