⌂Starsiege: Tribes Community Archive

FogOfWar Heavy

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as FogOfWar Heavy.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

FogOfWar Heavy.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 5,794 server packets, 9,473 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Fog Of War (FogOfWar)
Server
Server
Game version
1.9
Mods loaded
none — stock base only
Recording length
5m 04s
Datablocks pushed
395
Said during the match
23 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2049 (the player whose machine made this recording)
Server info
Default TRIBES server setup
Admin: Unknown
Email: Unknown

Unassigned 1

Readme — read_me.txt (from the archive itself)
- Fog Of War Heavy Offense -

This demo shows heavy routes to the enemy base from either tower.
I made them up myself so there may be ways to improve them.
Contents — 2 files (inside the archive)