⌂Starsiege: Tribes Community Archive

Jg-Capper-RD-Pickup

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as Jg-Capper-RD-Pickup.
Read off the filename, not decoded — Jg-Capper-RD-Pickup.zipWhoever recorded this named the file; the recording itself carries no date. Treat it as what a person typed, not as a fact the archive verified.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

Jg-Capper-RD-Pickup.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 33,406 server packets, 73,594 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Midnight Mayhem (deluxe) (MidnightMayhem_deluxe)
Results
Blood Eagle 0 – Diamond Sword 0; Blood Eagle 8 – Diamond Sword 2; Blood Eagle 0 – Diamond Sword 0 (as the server announced it) — the recording spans 3 missions
Server
Enigmatic's Westcoast Death House <Dual|P3/650|512MBs>
Game version
1.11
Mods loaded
none — stock base only
Recording length
39m 45s
Datablocks pushed
407
Said during the match
2,095 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2072 (the player whose machine made this recording)
Server info
Welcome to Enigmatic's Westcoast Death House Server!

This server is currently being hosted on a
Duel Pentium 650MHz 1U Server with 512MBs of Ram!
Oh yeah, and its on a hella fast OC-48 Backbone...

Admin: kONkEY^dONG
Email: [email redacted]
Mission summary (the server’s own scoreboard text)

Mission Completion:

- 8 points needed to win the mission.

Mission Information:

- Mission Name: MidnightMayhem_deluxe

- Time remaining: 13 minutes.

- Team Blood Eagle score = 1

- Team Diamond Sword score = 0

Mission Objectives:

Defend your flag to prevent enemy captures.

Grab the Diamond Sword flag and touch it to your's to score 1 points.

The mission ended in a tie where each team had a score of 0

Mission Information:

- Mission Name: MidnightMayhem_deluxe

- Total match time: 00:13

- Team Blood Eagle score = 0

- Team Diamond Sword score = 0

Mission Objectives:

The Blood Eagle's flag was captured 0 times.

The Diamond Sword's flag was captured 0 times.

Your team won the mission with 8 points!

Mission Information:

- Mission Name: raindance

- Total match time: 20:54

- Team Blood Eagle score = 8

- Team Diamond Sword score = 2

Mission Summary:

Your flag was captured 2 times.

Your team captured the Diamond Sword flag 8 times.

The mission ended in a tie where each team had a score of 0

Mission Information:

- Mission Name: raindance

- Total match time: 0-6:0-5

- Team Blood Eagle score = 0

- Team Diamond Sword score = 0

Mission Objectives:

The Blood Eagle's flag was captured 0 times.

Contents — 1 file (inside the archive)