KOLvsDDT SH KOL-Trew Soulja OGL
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveKOLvsDDT_SH_KOL-Trew_Soulja_OGL.zip- OGL — the Online Gaming League ladder
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
TreW vs DDT - SH.rec
- Map
- Stonehenge
- Result
- Blood Eagle 0 – Diamond Sword 8 (as the server announced it)
- Server
- Purity of Essence/OGL
- Game version
- 1.9
- Mods loaded
- none — stock
baseonly - Recording length
- 20m 46s
- Datablocks pushed
- 395
- Said during the match
- 1,045 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2061 (the player whose machine made this recording)
Team damage on, TRIBES server Admin: Tribes Admin Email: [email redacted]
Blood Eagle 8
- {DDT} LORD HEFE
- {DDT}ASMODEUS
- {DDT}Bitch
- {DDT}HackPatooey
- {DDT}Juan Valdez
- {DDT}Luke
- {DDT}Ogma
- {DDT}Vader
Diamond Sword 7
Unassigned 8
- 70' CHALLENGER
- KOL-AnythinG
- KOL-easytarget
- KOL-n8tive
- KOL-TreW_SoulJa
- {DDT}STALKER
- {DDT}Styrus
- {DDT}Wraith
Mission summary (the server’s own scoreboard text)
Your team won the mission with 8 points!
Mission Information:
- Mission Name: Stonehenge
- Total match time: 12:17
- Team Blood Eagle score = 0
- Team Diamond Sword score = 8
Mission Summary:
Mission Objectives:
Your team captured the Blood Eagle flag 8 times.
Your flag was captured 0 times.
Contents — 1 file (inside the archive)
- TreW vs DDT - SH.rec 4,113,161 B