⌂Starsiege: Tribes Community Archive

NOFOG DEMOS

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as NOFOG DEMOS.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

NOFOG_#1.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 28,019 server packets, 11,304 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Obfuscation
Server
Got Vengeance?
Game version
1.11
Mods loaded
none — stock base only
Recording length
6m 03s
Datablocks pushed
395
Said during the match
67 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2049 (the player whose machine made this recording)
Server info
TRIBES... base and beautiful
Admin: w00t!
Email: [email redacted]

Unassigned 2

  • /AV/CRASH
  • /AV/Pagy

NOFOG_#2.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 20,116 server packets, 8,356 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Obfuscation
Server
Got Vengeance?
Game version
1.11
Mods loaded
none — stock base only
Recording length
4m 40s
Datablocks pushed
395
Said during the match
51 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2050 (the player whose machine made this recording)
Server info
TRIBES... base and beautiful
Admin: w00t!
Email: [email redacted]

Blood Eagle 1

  • /AV/Pagy

Unassigned 1

  • /AV/CRASH
Readme — READMEFIRST.txt (from the archive itself)
This is a demo i recently took.
I think it proves that there is some sort of nofog.cs or something.

For maximum viewing pleasure, view #1, my POV, then #2, the CHEATER'S POV.  
It's very interesting.

/AV/Pagy
Contents — 3 files (inside the archive)