Nat IE vs 5150 SH TG2K
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archivePreserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as Nat IE vs 5150 SH TG2K.
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
Nat_IE_vs_5150_SH_TG2K.rec
Tribes 1 demo, partially read. 1,463 server packets, 2,287 recorded inputs decoded (100.0% of the file), and the stream does not end on the engine terminator — the recording is truncated, as demos stopped mid-match usually are.
- Map
- Stonehenge TG2K (
StonehengeTG2K) - Server
- Tribes Gala 2000 - Server 1 (Main)
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 1m 13s
- Datablocks pushed
- 396
- Said during the match
- 19 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2058 (the player whose machine made this recording)
Server info
Tribes Gala 2000 - Server 1 (Main)
DS 7
Contents — 1 file (inside the archive)
- Nat_IE_vs_5150_SH_TG2K.rec 403,200 B