⌂Starsiege: Tribes Community Archive

POEvsIE DX Obs OGL Arena

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as POEvsIE DX Obs OGL Arena.
Read off the filename, not decoded — POEvsIE_DX_Obs_OGL_Arena.zipWhoever recorded this named the file; the recording itself carries no date. Treat it as what a person typed, not as a fact the archive verified.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

poe_v_ie_arena_dx_obs.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 15,761 server packets, 54,753 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Arena-Dangerous Crossing (Arena-DangerousCrossing)
Result
tie at 0 (as the server announced it)
Server
Team Fusion CTF practice
Game version
1.9
Mods loaded
admincon › base — the server’s own mod search path
Mod name
Arena (as the server named itself)
Recording length
29m 14s
Datablocks pushed
396
Said during the match
381 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2056 (the player whose machine made this recording)
Server info
Team Fusion's TRIBES server
Admin: TF_Baxter
ICQ: [redacted]
Notice: This server is private property!
Server notice
This server is running the following mods: admincon base
Mission summary (the server’s own scoreboard text)

The mission ended in a tie where each team had a score of 0

Mission Information:

- Mission Name: Arena-DangerousCrossing

- No time limit on the game.

Arena Rules:

Before a match starts, everyone on a team must readyup. When everyone is ready, a 10 second countdown beings, and then the match and first game start.

When one team is fully dead (you don't respawn when you die), then a GAME is over. Everyone respawns on the same team, and another countdown beings. You CAN NOT join a team between games, only matches (without Admin help at least)

This repeats until one team has won the amount of games required to win a match (5). When one team hits this limit, they win the match, and the process starts again.

Other Arena Stuff

The * beside a persons name means they are alive. The team always reflects what team they are a member of, and the score IS kills, but you also get 5 points for every match you win.

Visit planetstarsiege.com/TheDen for clientside maps, new sounds, and other random stuff for Arena, as well as other mods and mission types.

Readme — POE v IE - Arena - Obs.txt (from the archive itself)
This is a demo from a few weeks ago of our 2nd OGL Arena match against IE.

I didn't play in this match because I was still an HPB at the time. =P
So this is just my demo from observer mode. At one point during play
there is a little Nat bashing, but no hard feelings, it's all in the
spirit of competition. =)

I hope this gets some other good teams out there to join the OGL Arena ladder.
At this moment, POE (that's my tribe =O) is #1.  Sure there are a bunch of
good teams on the ladder, but we need some more competition.  And you don't
want some tribe that has a leader with the name "Mud Sloth" to be #1, do? =)

ps. Just a little ego petting for a POE guy.... Trash@Fox was the only guy
on POE who was doing some real sniping.  The others were trying it periodically.
So this one little guy is apparently very good. =)

[POE]-Mud Sloth
Leader, Pissed Off Ewoks
[email redacted]
Contents — 2 files (inside the archive)