Pickup RC Mojo 1 28
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archivePickup_RC_Mojo_1_28.zip- Pickup — teams picked on the spot, not a clan match
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
LD_Scout.rec
- Map
- Rollercoaster
- Result
- Blood Eagle 7 – Diamond Sword 8 (as the server announced it)
- Server
- -= Teamplay.Net CA-2.1 =-
- Game version
- 1.9
- Mods loaded
- Teamplay › base — the server’s own mod search path
- Recording length
- 37m 02s
- Datablocks pushed
- 394
- Said during the match
- 2,304 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2065 (the player whose machine made this recording)
[TP] Teamplay.Net Tribes Admin: Teamplay.Net Email: [email redacted]
This server is running the following mods: Teamplay base
Blood Eagle 5
- [IE]-Natural
- Barracks
- sL|BlueSloth
- SuperPhryxis
- |5150|AdreNaLiNe
Diamond Sword 10
Unassigned 9
- *u92|Skakoo
- [FTM]Tequila
- [THE]Pharcyde
- [Zyphus-RG-]
- Messiah
- Mojo
- Punisher-=VuP=-
- ReZ|eXcepTionaL
- SoothSlayer
Mission summary (the server’s own scoreboard text)
The Diamond Sword team won the mission with 8 points!
Mission Information:
- Mission Name: Rollercoaster
- No time limit on the game.
- Team Blood Eagle score = 7
- Team Diamond Sword score = 8
Mission Summary:
Your flag was captured 8 times.
Your team captured the Diamond Sword flag 7 times.
Readme — readme.txt (from the archive itself)
Basically this is a regular pickup game on RC. Till things turn boring. I get 1/4 through the match and decide to use a scout to LD. PPL gt mad at me, but hey I was having fun.
Contents — 2 files (inside the archive)
- LD_Scout.rec 7,024,832 B
- readme.txt 176 B