⌂Starsiege: Tribes Community Archive

PurgVs7SHFlatCap

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as PurgVs7SHFlatCap.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

PurgVs7SHFlat.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 13,125 server packets, 41,522 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Stonehenge
Result
Blood Eagle 6 – Diamond Sword 0 (as the server announced it)
Server
Heaven
Game version
1.11
Mods loaded
none — stock base only
Recording length
22m 29s
Datablocks pushed
400
Said during the match
1,196 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2059 (the player whose machine made this recording)
Server info
Permanent Heaven Server
Admin: Ceiling_Fan
ICQ#: [redacted]
Email: [email redacted]
Mission summary (the server’s own scoreboard text)

Your team won the mission with 6 points!

Mission Information:

- Mission Name: Stonehenge

- Time limit reached.

- Team Blood Eagle score = 6

- Team Diamond Sword score = 0

Mission Summary:

Your flag was captured 0 times.

Your team captured the Diamond Sword flag 6 times.

Readme — 7 write up.txt (from the archive itself)
2/18/01

Purgatory (Divinity-in-waiting) Vs [7] - SH, BE Side, POV = Capper

I've never posted a game demo (team policy) and on the final day of T1 it felt like 
a good thing to do.  

SH was Divinity/Purgatory's best map.  Divinity started its Tribes 1 career on SH and 
went out on SH.  On this night, I think we made a very strong team effort.

Props to [7] - we had 3 fun matches and are looking forward to many fun matches 
in T2.  [7]Faith let me know when those SD lans are :P.

Enjoy!

^i^Flatscan (aka vIv Flatscan lol)


Please send any comments or questions to:

[email redacted]
Contents — 2 files (inside the archive)