RC flavors vs WC
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
RC__flavors_vs_WC.rec
Tribes 1 demo, partially read. 17 server packets, 28 recorded inputs decoded (37.0% of the file) — the recording is truncated, as demos stopped mid-match usually are.
- Mods loaded
- none — stock
baseonly - Datablocks pushed
- 0
- Recorded by
- client id 2063 (the player whose machine made this recording)
Contents — 1 file (inside the archive)
- RC__flavors_vs_WC.rec 897,326 B