⌂Starsiege: Tribes Community Archive

SESVOODOO WHATSINANAME DUEL

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as SESVOODOO WHATSINANAME DUEL.
Read off the filename, not decoded — SESVOODOO_WHATSINANAME_DUEL.zipWhoever recorded this named the file; the recording itself carries no date. Treat it as what a person typed, not as a fact the archive verified.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

SES_VOODOO_WHATSINANAME_DUEL_

Verified Tribes 1 demo. The engine's own bitstream reader walked all 9,212 server packets, 31,488 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Duelmap2
Server
South Eastern Slayers
Game version
1.11
Mods loaded
none — stock base only
Recording length
16m 48s
Datablocks pushed
402
Said during the match
171 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2054 (the player whose machine made this recording)
Server info
SES
Admin: SalleyMan Johnny Umytbnxt 
Email: [email redacted]
Contents — 1 file (inside the archive)