SESVOODOO WHATSINANAME DUEL
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archivePreserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as SESVOODOO WHATSINANAME DUEL.
Read off the filename, not decoded —
SESVOODOO_WHATSINANAME_DUEL.zip- Duel — one player against one player
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
SES_VOODOO_WHATSINANAME_DUEL_
Verified Tribes 1 demo. The engine's own bitstream reader walked all 9,212 server packets, 31,488 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Duelmap2
- Server
- South Eastern Slayers
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 16m 48s
- Datablocks pushed
- 402
- Said during the match
- 171 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2054 (the player whose machine made this recording)
Server info
SES Admin: SalleyMan Johnny Umytbnxt Email: [email redacted]
Unassigned 3
- [SES]VOODOO-->
- CaptainMid-Air->
- What'sInAName
Contents — 1 file (inside the archive)
- SES_VOODOO_WHATSINANAME_DUEL_ 2,201,700 B