SESvsVOID RD Mitsubishi 0919 OGL
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveSESvsVOID_RD_Mitsubishi_0919_OGL.zip- OGL — the Online Gaming League ladder
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
SES_v_VoiD_Mitsu-DS.rec
- Map
- Raindance
- Result
- Blood Eagle 2 – Diamond Sword 8 (as the server announced it)
- Server
- Void Engineers Battlegrounds
- Mods loaded
- none — stock
baseonly - Recording length
- 21m 37s
- Datablocks pushed
- 395
- Said during the match
- 1,201 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2066 (the player whose machine made this recording)
Default TRIBES server setup Admin: Void|cas Email: [email redacted]
Blood Eagle 10
Diamond Sword 9
Unassigned 1
Mission summary (the server’s own scoreboard text)
Your team won the mission with 8 points!
Mission Information:
- Mission Name: Raindance
- Total match time: 20:37
- Team Blood Eagle score = 2
- Team Diamond Sword score = 8
Mission Summary:
Mission Objectives:
Your team captured the Blood Eagle flag 8 times.
Your flag was captured 2 times.
Readme — readme.txt (from the archive itself)
This is a DEmo of our latest match vs the VOid ENgineers. It was a rough match they took SH first but we hung in there and took the last two. This is RD the tiebraker... Thanks...send me imput [SES] Mitsubishi
Contents — 2 files (inside the archive)
- readme.txt 230 B
- SES_v_VoiD_Mitsu-DS.rec 6,811,797 B