SH Ookblah
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
SH_Ookblah.rec
Verified Tribes 1 demo. The engine's own bitstream reader walked all 11,786 server packets, 6,421 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Stonehenge
- Server
- ookblah
- Mods loaded
- none — stock
baseonly - Recording length
- 3m 25s
- Datablocks pushed
- 395
- Said during the match
- 37 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Server info
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
- Ookblah
Readme — Readme.txt (from the archive itself)
Demo of Stonehenge Capping by Ookblah. Yep, my first demo. Anyways, these just document the frontal caps on both bases. It seems to me that it is just harder to defend against these, and most ld are not expecting people to come from the elf side. The DS route I got watching someone in a pub(NookNook or something). The BE I made up myself because I had not seen one and after seeing how successful the DS one was, decided to make a frontal cap for BE. For the BE route, you could alternatively DJ before you go for cap(for more speed), but I'd rather have the extra life knowing the skill of LD these days. Hope you like them! ~Ookblah
Contents — 2 files (inside the archive)
- Readme.txt 647 B
- SH_Ookblah.rec 928,696 B