Sarah
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
MitZ-IR.zip!/IR-BE.rec
- Map
- Ice Ridge (
IceRidge) - Server
- TRIBES Server
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 10m 53s
- Datablocks pushed
- 395
- Said during the match
- 72 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
- [Slut]Sarah
MitZ-IR.zip!/IR-DS.rec
- Map
- Ice Ridge (
IceRidge) - Server
- TRIBES Server
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 8m 14s
- Datablocks pushed
- 395
- Said during the match
- 64 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
- [Slut]Sarah
Mission summary (the server’s own scoreboard text)
Mission Completion:
- 10 points needed to win the mission.
Mission Information:
- Mission Name: IceRidge
- No time limit on the game.
- Team Blood Eagle score = 0
- Team Diamond Sword score = 1
Mission Objectives:
Grab the Blood Eagle flag and touch it to your's to score 1 points.
Defend your flag to prevent enemy captures.
MitZ-RD.zip!/RD-BE.rec
- Map
- Raindance
- Server
- TRIBES Server
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 8m 53s
- Datablocks pushed
- 395
- Said during the match
- 100 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
- [Slut]Sarah
MitZ-RD.zip!/RD-DS.rec
- Map
- Raindance
- Server
- TRIBES Server
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 7m 42s
- Datablocks pushed
- 395
- Said during the match
- 94 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 1
- [Slut]Sarah
Readme — MitZ-RD.zip!/RD.txt (from the archive itself)
keep in mind the on RD you can improvise a LOT these routes are intended to be an example I dont run them like this every time i change it up. u should TOO thanks
Contents — 7 files (inside the archive)
- MitZ-IR.zip 775,653 B
- MitZ-IR.zip!/IR-BE.rec 2,683,838 B
- MitZ-IR.zip!/IR-DS.rec 2,094,623 B
- MitZ-RD.zip 726,345 B
- MitZ-RD.zip!/RD-BE.rec 2,318,327 B
- MitZ-RD.zip!/RD-DS.rec 1,933,661 B
- MitZ-RD.zip!/RD.txt 177 B