SdBvsenD Rd YoYo 1006 OGL
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveSdBvsenD_Rd_YoYo_1006_OGL.zip- OGL — the Online Gaming League ladder
Watch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
SdBvsenD_Rd_YoYo_1006_OGL
- Map
- Raindance
- Result
- Blood 0 – Diamond 8 (as the server announced it)
- Server
- SdB Game Server
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 20m 26s
- Datablocks pushed
- 395
- Said during the match
- 813 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2069 (the player whose machine made this recording)
SdB Game Server
Blood 10
Diamond 10
Unassigned 3
Mission summary (the server’s own scoreboard text)
Your team won the mission with 8 points!
Mission Information:
- Mission Name: Raindance
- Total match time: 20:39
- Team Blood score = 0
- Team Diamond score = 8
Mission Summary:
Mission Objectives:
Your team captured the Blood flag 8 times.
Your flag was captured 0 times.
Readme — readme.txt (from the archive itself)
This Demo is mainly done as observer, but part way through a teammate drops and I was forced into the game, did some HO, and then went to scout D. There was a funny scout flag return towords the end, so I couldn't resist posting.
Contents — 2 files (inside the archive)
- readme.txt 236 B
- SdBvsenD_Rd_YoYo_1006_OGL 7,426,105 B