Sharpys MA Heaven
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
sharpys_mas.rec
Verified Tribes 1 demo. The engine's own bitstream reader walked all 13,268 server packets, 41,695 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Duelmap4
- Server
- Death Cycle
- Game version
- 1.11
- Mods loaded
- none — stock
baseonly - Recording length
- 22m 15s
- Datablocks pushed
- 403
- Said during the match
- 544 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2056 (the player whose machine made this recording)
Server info
Death Cycle Admin Ply ([email redacted]) ICQ [redacted]
Contents — 1 file (inside the archive)
- sharpys_mas.rec 3,640,307 B