⌂Starsiege: Tribes Community Archive

Stealth and Assasin SuperSHCap

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as Stealth and Assasin SuperSHCap.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

SuPeRsNaTcH(Assassin).rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 1,403 server packets, 4,738 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Stonehenge
Server
Apocalypse Competition Server
Game version
1.105
Mods loaded
none — stock base only
Recording length
2m 36s
Datablocks pushed
396
Said during the match
39 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2062 (the player whose machine made this recording)
Server info
Private Server setup
Admin: Cythrawl 
Email: [email redacted] 
ICQ: [redacted]

Unassigned 2

Contents — 1 file (inside the archive)