⌂Starsiege: Tribes Community Archive

Team1vsTeam2 SH Mojo 82100 PickupGame

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as Team1vsTeam2 SH Mojo 82100 PickupGame.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

Recording0.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 34,717 server packets, 122,322 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Stonehenge
Result
NuTz 8 – 4M 7 (as the server announced it)
Server
NuTz/4M Competition Server
Game version
1.11
Mods loaded
none — stock base only
Recording length
1h 05m
Datablocks pushed
402
Said during the match
5,079 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2061 (the player whose machine made this recording)
Server info
Default TRIBES server
Admin: Kenny
Email: [email redacted]
Mission summary (the server’s own scoreboard text)

Your team won the mission with 8 points!

Mission Information:

- Mission Name: Stonehenge

- No time limit on the game.

- Team NuTz score = 8

- Team 4M score = 7

Mission Summary:

Your flag was captured 7 times.

Your team captured the 4M flag 8 times.

Readme — Readme.txt (from the archive itself)
Blaster's own you. Sorry I didn't acually play, I thought this would be a cool demo
Contents — 2 files (inside the archive)